From: Karl Schultz Date: Thu, 27 Feb 2003 19:40:45 +0000 (+0000) Subject: fix compilation warnings on Windows X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=65098ec9f57b8d3a8883c186965220ff12986873;p=mesa.git fix compilation warnings on Windows --- diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c index ca3918e99a7..f99075fc545 100644 --- a/src/mesa/swrast/s_texture.c +++ b/src/mesa/swrast/s_texture.c @@ -1,4 +1,4 @@ -/* $Id: s_texture.c,v 1.80 2003/02/23 04:10:54 brianp Exp $ */ +/* $Id: s_texture.c,v 1.81 2003/02/27 19:40:45 kschultz Exp $ */ /* * Mesa 3-D graphics library @@ -2928,34 +2928,34 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, const GLenum format = t->Image[t->BaseLevel]->Format; if (!t->Complete) { - return null_sample_func; + return &null_sample_func; } switch (t->Target) { case GL_TEXTURE_1D: if (format == GL_DEPTH_COMPONENT) { - return sample_depth_texture; + return &sample_depth_texture; } else if (needLambda) { - return sample_lambda_1d; + return &sample_lambda_1d; } else if (t->MinFilter == GL_LINEAR) { - return sample_linear_1d; + return &sample_linear_1d; } else { ASSERT(t->MinFilter == GL_NEAREST); - return sample_nearest_1d; + return &sample_nearest_1d; } break; case GL_TEXTURE_2D: if (format == GL_DEPTH_COMPONENT) { - return sample_depth_texture; + return &sample_depth_texture; } else if (needLambda) { - return sample_lambda_2d; + return &sample_lambda_2d; } else if (t->MinFilter == GL_LINEAR) { - return sample_linear_2d; + return &sample_linear_2d; } else { GLint baseLevel = t->BaseLevel; @@ -2964,59 +2964,59 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, t->WrapT == GL_REPEAT && t->Image[baseLevel]->Border == 0 && t->Image[baseLevel]->TexFormat->MesaFormat == MESA_FORMAT_RGB) { - return opt_sample_rgb_2d; + return &opt_sample_rgb_2d; } else if (t->WrapS == GL_REPEAT && t->WrapT == GL_REPEAT && t->Image[baseLevel]->Border == 0 && t->Image[baseLevel]->TexFormat->MesaFormat == MESA_FORMAT_RGBA) { - return opt_sample_rgba_2d; + return &opt_sample_rgba_2d; } else { - return sample_nearest_2d; + return &sample_nearest_2d; } } break; case GL_TEXTURE_3D: if (needLambda) { - return sample_lambda_3d; + return &sample_lambda_3d; } else if (t->MinFilter == GL_LINEAR) { - return sample_linear_3d; + return &sample_linear_3d; } else { ASSERT(t->MinFilter == GL_NEAREST); - return sample_nearest_3d; + return &sample_nearest_3d; } break; case GL_TEXTURE_CUBE_MAP: if (needLambda) { - return sample_lambda_cube; + return &sample_lambda_cube; } else if (t->MinFilter == GL_LINEAR) { - return sample_linear_cube; + return &sample_linear_cube; } else { ASSERT(t->MinFilter == GL_NEAREST); - return sample_nearest_cube; + return &sample_nearest_cube; } break; case GL_TEXTURE_RECTANGLE_NV: if (needLambda) { - return sample_lambda_rect; + return &sample_lambda_rect; } else if (t->MinFilter == GL_LINEAR) { - return sample_linear_rect; + return &sample_linear_rect; } else { ASSERT(t->MinFilter == GL_NEAREST); - return sample_nearest_rect; + return &sample_nearest_rect; } break; default: _mesa_problem(ctx, "invalid target in _swrast_choose_texture_sample_func"); - return null_sample_func; + return &null_sample_func; } }