From: Timothy Arceri Date: Tue, 18 Oct 2016 23:29:56 +0000 (+1100) Subject: mesa: copy tes metadata directly to shared shader info X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=65225c20c64dd5980f4e3a4eaecb9088aabea2fb;p=mesa.git mesa: copy tes metadata directly to shared shader info Reviewed-by: Jason Ekstrand --- diff --git a/src/compiler/shader_info.c b/src/compiler/shader_info.c index 3ec1e8ad6d5..2da97578548 100644 --- a/src/compiler/shader_info.c +++ b/src/compiler/shader_info.c @@ -40,17 +40,6 @@ copy_shader_info(const struct gl_shader_program *shader_prog, info->uses_texture_gather = sh->Program->UsesGather; switch (sh->Stage) { - case MESA_SHADER_TESS_EVAL: { - struct gl_tess_eval_program *tep = - (struct gl_tess_eval_program *)sh->Program; - - info->tes.primitive_mode = tep->PrimitiveMode; - info->tes.spacing = tep->Spacing; - info->tes.vertex_order = tep->VertexOrder; - info->tes.point_mode = tep->PointMode; - break; - } - case MESA_SHADER_GEOMETRY: info->gs.vertices_in = shader_prog->Geom.VerticesIn; info->gs.output_primitive = sh->info.Geom.OutputType; diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 7a6f1e0b445..abfeeffbb7d 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -2175,13 +2175,10 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src, break; } case MESA_SHADER_TESS_EVAL: { - struct gl_tess_eval_program *dst_tep = - (struct gl_tess_eval_program *) dst; - - dst_tep->PrimitiveMode = dst_sh->info.TessEval.PrimitiveMode; - dst_tep->Spacing = dst_sh->info.TessEval.Spacing; - dst_tep->VertexOrder = dst_sh->info.TessEval.VertexOrder; - dst_tep->PointMode = dst_sh->info.TessEval.PointMode; + dst->info.tes.primitive_mode = dst_sh->info.TessEval.PrimitiveMode; + dst->info.tes.spacing = dst_sh->info.TessEval.Spacing; + dst->info.tes.vertex_order = dst_sh->info.TessEval.VertexOrder; + dst->info.tes.point_mode = dst_sh->info.TessEval.PointMode; dst->ClipDistanceArraySize = src->TessEval.ClipDistanceArraySize; dst->CullDistanceArraySize = src->TessEval.CullDistanceArraySize; break;