From: Jordan Justen Date: Wed, 13 Feb 2019 02:11:16 +0000 (-0800) Subject: iris: Split walker and state update into iris_upload_gpgpu_walker X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6557c8294dac10ab2a9115c5e5b946531f0a7dec;p=mesa.git iris: Split walker and state update into iris_upload_gpgpu_walker Signed-off-by: Jordan Justen Reviewed-by: Lionel Landwerlin Part-of: --- diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c index e77f900a316..c5698cf39a5 100644 --- a/src/gallium/drivers/iris/iris_state.c +++ b/src/gallium/drivers/iris/iris_state.c @@ -6571,9 +6571,9 @@ iris_upload_render_state(struct iris_context *ice, } static void -iris_upload_compute_state(struct iris_context *ice, - struct iris_batch *batch, - const struct pipe_grid_info *grid) +iris_upload_gpgpu_walker(struct iris_context *ice, + struct iris_batch *batch, + const struct pipe_grid_info *grid) { const uint64_t stage_dirty = ice->state.stage_dirty; struct iris_screen *screen = batch->screen; @@ -6584,43 +6584,11 @@ iris_upload_compute_state(struct iris_context *ice, ice->shaders.prog[MESA_SHADER_COMPUTE]; struct brw_stage_prog_data *prog_data = shader->prog_data; struct brw_cs_prog_data *cs_prog_data = (void *) prog_data; - const uint32_t group_size = grid->block[0] * grid->block[1] * grid->block[2]; const unsigned simd_size = brw_cs_simd_size_for_group_size(devinfo, cs_prog_data, group_size); const unsigned threads = DIV_ROUND_UP(group_size, simd_size); - iris_batch_sync_region_start(batch); - - /* Always pin the binder. If we're emitting new binding table pointers, - * we need it. If not, we're probably inheriting old tables via the - * context, and need it anyway. Since true zero-bindings cases are - * practically non-existent, just pin it and avoid last_res tracking. - */ - iris_use_pinned_bo(batch, ice->state.binder.bo, false, IRIS_DOMAIN_NONE); - - if ((stage_dirty & IRIS_STAGE_DIRTY_CONSTANTS_CS) && - shs->sysvals_need_upload) - upload_sysvals(ice, MESA_SHADER_COMPUTE); - - if (stage_dirty & IRIS_STAGE_DIRTY_BINDINGS_CS) - iris_populate_binding_table(ice, batch, MESA_SHADER_COMPUTE, false); - - if (stage_dirty & IRIS_STAGE_DIRTY_SAMPLER_STATES_CS) - iris_upload_sampler_states(ice, MESA_SHADER_COMPUTE); - - iris_use_optional_res(batch, shs->sampler_table.res, false, - IRIS_DOMAIN_NONE); - iris_use_pinned_bo(batch, iris_resource_bo(shader->assembly.res), false, - IRIS_DOMAIN_NONE); - - if (ice->state.need_border_colors) - iris_use_pinned_bo(batch, ice->state.border_color_pool.bo, false, - IRIS_DOMAIN_NONE); - -#if GEN_GEN >= 12 - genX(invalidate_aux_map_state)(batch); -#endif if (stage_dirty & IRIS_STAGE_DIRTY_CS) { /* The MEDIA_VFE_STATE documentation for Gen8+ says: @@ -6748,6 +6716,51 @@ iris_upload_compute_state(struct iris_context *ice, } iris_emit_cmd(batch, GENX(MEDIA_STATE_FLUSH), msf); +} + +static void +iris_upload_compute_state(struct iris_context *ice, + struct iris_batch *batch, + const struct pipe_grid_info *grid) +{ + const uint64_t stage_dirty = ice->state.stage_dirty; + struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; + struct iris_compiled_shader *shader = + ice->shaders.prog[MESA_SHADER_COMPUTE]; + + iris_batch_sync_region_start(batch); + + /* Always pin the binder. If we're emitting new binding table pointers, + * we need it. If not, we're probably inheriting old tables via the + * context, and need it anyway. Since true zero-bindings cases are + * practically non-existent, just pin it and avoid last_res tracking. + */ + iris_use_pinned_bo(batch, ice->state.binder.bo, false, IRIS_DOMAIN_NONE); + + if ((stage_dirty & IRIS_STAGE_DIRTY_CONSTANTS_CS) && + shs->sysvals_need_upload) + upload_sysvals(ice, MESA_SHADER_COMPUTE); + + if (stage_dirty & IRIS_STAGE_DIRTY_BINDINGS_CS) + iris_populate_binding_table(ice, batch, MESA_SHADER_COMPUTE, false); + + if (stage_dirty & IRIS_STAGE_DIRTY_SAMPLER_STATES_CS) + iris_upload_sampler_states(ice, MESA_SHADER_COMPUTE); + + iris_use_optional_res(batch, shs->sampler_table.res, false, + IRIS_DOMAIN_NONE); + iris_use_pinned_bo(batch, iris_resource_bo(shader->assembly.res), false, + IRIS_DOMAIN_NONE); + + if (ice->state.need_border_colors) + iris_use_pinned_bo(batch, ice->state.border_color_pool.bo, false, + IRIS_DOMAIN_NONE); + +#if GEN_GEN >= 12 + genX(invalidate_aux_map_state)(batch); +#endif + + iris_upload_gpgpu_walker(ice, batch, grid); if (!batch->contains_draw_with_next_seqno) { iris_restore_compute_saved_bos(ice, batch, grid);