From: Jason Ekstrand Date: Sat, 23 Feb 2019 19:34:11 +0000 (-0600) Subject: anv: Use an actual binding for gl_NumWorkgroups X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=65ee5cc0da39a5be6171a49d9b2408510ae69062;p=mesa.git anv: Use an actual binding for gl_NumWorkgroups This commit moves our handling of gl_NumWorkgroups over to work like our handling of other special bindings in the Vulkan driver. We give it a magic descriptor set number and teach emit_binding_tables to handle it. This is better than the bias mechanism we were using because it allows us to do proper accounting through the bind map mechanism. Reviewed-by: Caio Marcelo de Oliveira Filho Reviewed-by: Lionel Landwerlin --- diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index b64cf44373b..a656a5f3d9c 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -1221,6 +1221,12 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline, .sampler_to_descriptor = stage.sampler_to_descriptor }; + /* Set up a binding for the gl_NumWorkGroups */ + stage.bind_map.surface_count = 1; + stage.bind_map.surface_to_descriptor[0] = (struct anv_pipeline_binding) { + .set = ANV_DESCRIPTOR_SET_NUM_WORK_GROUPS, + }; + void *mem_ctx = ralloc_context(NULL); stage.nir = anv_pipeline_stage_get_nir(pipeline, cache, mem_ctx, &stage); @@ -1234,7 +1240,7 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline, NIR_PASS_V(stage.nir, anv_nir_add_base_work_group_id, &stage.prog_data.cs); - anv_fill_binding_table(&stage.prog_data.cs.base, 1); + anv_fill_binding_table(&stage.prog_data.cs.base, 0); const unsigned *shader_code = brw_compile_cs(compiler, NULL, mem_ctx, &stage.key.cs, diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h index 7b040a2b962..2746e443bc8 100644 --- a/src/intel/vulkan/anv_private.h +++ b/src/intel/vulkan/anv_private.h @@ -1720,6 +1720,7 @@ anv_descriptor_set_destroy(struct anv_device *device, struct anv_descriptor_pool *pool, struct anv_descriptor_set *set); +#define ANV_DESCRIPTOR_SET_NUM_WORK_GROUPS (UINT8_MAX - 2) #define ANV_DESCRIPTOR_SET_SHADER_CONSTANTS (UINT8_MAX - 1) #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index c5d25afd10e..a7e63a6db83 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -2038,16 +2038,14 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer, struct anv_subpass *subpass = cmd_buffer->state.subpass; struct anv_cmd_pipeline_state *pipe_state; struct anv_pipeline *pipeline; - uint32_t bias, state_offset; + uint32_t state_offset; switch (stage) { case MESA_SHADER_COMPUTE: pipe_state = &cmd_buffer->state.compute.base; - bias = 1; break; default: pipe_state = &cmd_buffer->state.gfx.base; - bias = 0; break; } pipeline = pipe_state->pipeline; @@ -2058,40 +2056,19 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer, } struct anv_pipeline_bind_map *map = &pipeline->shaders[stage]->bind_map; - if (bias + map->surface_count == 0) { + if (map->surface_count == 0) { *bt_state = (struct anv_state) { 0, }; return VK_SUCCESS; } *bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, - bias + map->surface_count, + map->surface_count, &state_offset); uint32_t *bt_map = bt_state->map; if (bt_state->map == NULL) return VK_ERROR_OUT_OF_DEVICE_MEMORY; - if (stage == MESA_SHADER_COMPUTE && - get_cs_prog_data(pipeline)->uses_num_work_groups) { - struct anv_state surface_state; - surface_state = - anv_cmd_buffer_alloc_surface_state(cmd_buffer); - - const enum isl_format format = - anv_isl_format_for_descriptor_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER); - anv_fill_buffer_surface_state(cmd_buffer->device, surface_state, - format, - cmd_buffer->state.compute.num_workgroups, - 12, 1); - - bt_map[0] = surface_state.offset + state_offset; - add_surface_reloc(cmd_buffer, surface_state, - cmd_buffer->state.compute.num_workgroups); - } - - if (map->surface_count == 0) - goto out; - /* We only use push constant space for images before gen9 */ if (map->image_count > 0 && devinfo->gen < 9) { VkResult result = @@ -2131,7 +2108,7 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer, surface_state = cmd_buffer->state.null_surface_state; } - bt_map[bias + s] = surface_state.offset + state_offset; + bt_map[s] = surface_state.offset + state_offset; continue; } else if (binding->set == ANV_DESCRIPTOR_SET_SHADER_CONSTANTS) { struct anv_state surface_state = @@ -2150,9 +2127,28 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer, surface_state, format, constant_data, constant_data_size, 1); - bt_map[bias + s] = surface_state.offset + state_offset; + bt_map[s] = surface_state.offset + state_offset; add_surface_reloc(cmd_buffer, surface_state, constant_data); continue; + } else if (binding->set == ANV_DESCRIPTOR_SET_NUM_WORK_GROUPS) { + /* This is always the first binding for compute shaders */ + assert(stage == MESA_SHADER_COMPUTE && s == 0); + if (!get_cs_prog_data(pipeline)->uses_num_work_groups) + continue; + + struct anv_state surface_state = + anv_cmd_buffer_alloc_surface_state(cmd_buffer); + + const enum isl_format format = + anv_isl_format_for_descriptor_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER); + anv_fill_buffer_surface_state(cmd_buffer->device, surface_state, + format, + cmd_buffer->state.compute.num_workgroups, + 12, 1); + bt_map[s] = surface_state.offset + state_offset; + add_surface_reloc(cmd_buffer, surface_state, + cmd_buffer->state.compute.num_workgroups); + continue; } const struct anv_descriptor *desc = @@ -2274,11 +2270,10 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer, continue; } - bt_map[bias + s] = surface_state.offset + state_offset; + bt_map[s] = surface_state.offset + state_offset; } assert(image == map->image_count); - out: #if GEN_GEN >= 11 /* The PIPE_CONTROL command description says: *