From: Ian Romanick Date: Wed, 5 Sep 2012 14:49:50 +0000 (-0700) Subject: mesa: Set dispatch pointer for glShaderBinary X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=66b956618ec8c5a46fca9d8ec9c54643bb178722;p=mesa.git mesa: Set dispatch pointer for glShaderBinary NOTE: This is a candiate for stable branches Signed-off-by: Ian Romanick Reviewed-by: Eric Anholt --- diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index c2ec1fa428c..2690279d525 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1740,6 +1740,7 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) /* GL_ARB_ES2_compatibility */ SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler); SET_GetShaderPrecisionFormat(exec, _mesa_GetShaderPrecisionFormat); + SET_ShaderBinary(exec, _mesa_ShaderBinary); /* GL_ARB_blend_func_extended */ SET_BindFragDataLocationIndexed(exec, _mesa_BindFragDataLocationIndexed);