From: Bas Nieuwenhuizen Date: Thu, 1 Dec 2016 08:03:50 +0000 (+0100) Subject: radv: Change cache datastructures for combined pipelines. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=670c02b43011b4fc5d33ae91e08b7ff6636bf38c;p=mesa.git radv: Change cache datastructures for combined pipelines. Signed-off-by: Timothy Arceri Acked-by: Dave Airlie --- diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c index fc99b43fff0..fc34e078229 100644 --- a/src/amd/vulkan/radv_pipeline_cache.c +++ b/src/amd/vulkan/radv_pipeline_cache.c @@ -31,17 +31,20 @@ #include "ac_nir_to_llvm.h" +struct cache_entry_variant_info { + struct ac_shader_variant_info variant_info; + struct ac_shader_config config; + uint32_t rsrc1, rsrc2; +}; + struct cache_entry { union { unsigned char sha1[20]; uint32_t sha1_dw[5]; }; - uint32_t code_size; - struct ac_shader_variant_info variant_info; - struct ac_shader_config config; - uint32_t rsrc1, rsrc2; - struct radv_shader_variant *variant; - uint32_t code[0]; + uint32_t code_sizes[MESA_SHADER_STAGES]; + struct radv_shader_variant *variants[MESA_SHADER_STAGES]; + char code[0]; }; void @@ -72,9 +75,11 @@ radv_pipeline_cache_finish(struct radv_pipeline_cache *cache) { for (unsigned i = 0; i < cache->table_size; ++i) if (cache->hash_table[i]) { - if (cache->hash_table[i]->variant) - radv_shader_variant_destroy(cache->device, - cache->hash_table[i]->variant); + for(int j = 0; j < MESA_SHADER_STAGES; ++j) { + if (cache->hash_table[i]->variants[j]) + radv_shader_variant_destroy(cache->device, + cache->hash_table[i]->variants[j]); + } vk_free(&cache->alloc, cache->hash_table[i]); } pthread_mutex_destroy(&cache->mutex); @@ -84,7 +89,11 @@ radv_pipeline_cache_finish(struct radv_pipeline_cache *cache) static uint32_t entry_size(struct cache_entry *entry) { - return sizeof(*entry) + entry->code_size; + size_t ret = sizeof(*entry); + for (int i = 0; i < MESA_SHADER_STAGES; ++i) + if (entry->code_sizes[i]) + ret += sizeof(struct cache_entry_variant_info) + entry->code_sizes[i]; + return ret; } void @@ -179,28 +188,33 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device, return NULL; } - if (!entry->variant) { + if (!entry->variants[0]) { struct radv_shader_variant *variant; + char *p = entry->code; + struct cache_entry_variant_info info; variant = calloc(1, sizeof(struct radv_shader_variant)); if (!variant) return NULL; - variant->code_size = entry->code_size; - variant->config = entry->config; - variant->info = entry->variant_info; - variant->rsrc1 = entry->rsrc1; - variant->rsrc2 = entry->rsrc2; + memcpy(&info, p, sizeof(struct cache_entry_variant_info)); + p += sizeof(struct cache_entry_variant_info); + + variant->code_size = entry->code_sizes[0]; + variant->config = info.config; + variant->info = info.variant_info; + variant->rsrc1 = info.rsrc1; + variant->rsrc2 = info.rsrc2; variant->ref_count = 1; void *ptr = radv_alloc_shader_memory(device, variant); - memcpy(ptr, entry->code, entry->code_size); + memcpy(ptr, p, entry->code_sizes[0]); - entry->variant = variant; + entry->variants[0] = variant; } - p_atomic_inc(&entry->variant->ref_count); - return entry->variant; + p_atomic_inc(&entry->variants[0]->ref_count); + return entry->variants[0]; } @@ -286,34 +300,43 @@ radv_pipeline_cache_insert_shader(struct radv_device *device, pthread_mutex_lock(&cache->mutex); struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, sha1); if (entry) { - if (entry->variant) { + if (entry->variants[0]) { radv_shader_variant_destroy(cache->device, variant); - variant = entry->variant; + variant = entry->variants[0]; } else { - entry->variant = variant; + entry->variants[0] = variant; } p_atomic_inc(&variant->ref_count); pthread_mutex_unlock(&cache->mutex); return variant; } - entry = vk_alloc(&cache->alloc, sizeof(*entry) + code_size, 8, + entry = vk_alloc(&cache->alloc, sizeof(*entry) + sizeof(struct cache_entry_variant_info) + code_size, 8, VK_SYSTEM_ALLOCATION_SCOPE_CACHE); if (!entry) { pthread_mutex_unlock(&cache->mutex); return variant; } + memset(entry, 0, sizeof(*entry)); + + char* p = entry->code; + struct cache_entry_variant_info info; + + info.config = variant->config; + info.variant_info = variant->info; + info.rsrc1 = variant->rsrc1; + info.rsrc2 = variant->rsrc2; + memcpy(p, &info, sizeof(struct cache_entry_variant_info)); + p += sizeof(struct cache_entry_variant_info); + memcpy(entry->sha1, sha1, 20); - memcpy(entry->code, code, code_size); - entry->config = variant->config; - entry->variant_info = variant->info; - entry->rsrc1 = variant->rsrc1; - entry->rsrc2 = variant->rsrc2; - entry->code_size = code_size; + memcpy(p, code, code_size); + + entry->code_sizes[0] = code_size; /* Set variant to NULL so we have reproducible cache items */ - entry->variant = NULL; + entry->variants[0] = NULL; /* Always add cache items to disk. This will allow collection of * compiled shaders by third parties such as steam, even if the app @@ -327,7 +350,7 @@ radv_pipeline_cache_insert_shader(struct radv_device *device, disk_sha1, entry, entry_size(entry), NULL); } - entry->variant = variant; + entry->variants[0] = variant; p_atomic_inc(&variant->ref_count); radv_pipeline_cache_add_entry(cache, entry); @@ -372,17 +395,19 @@ radv_pipeline_cache_load(struct radv_pipeline_cache *cache, while (end - p >= sizeof(struct cache_entry)) { struct cache_entry *entry = (struct cache_entry*)p; struct cache_entry *dest_entry; - if(end - p < sizeof(*entry) + entry->code_size) + size_t size = entry_size(entry); + if(end - p < size) break; - dest_entry = vk_alloc(&cache->alloc, sizeof(*entry) + entry->code_size, + dest_entry = vk_alloc(&cache->alloc, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_CACHE); if (dest_entry) { - memcpy(dest_entry, entry, sizeof(*entry) + entry->code_size); - dest_entry->variant = NULL; + memcpy(dest_entry, entry, size); + for (int i = 0; i < MESA_SHADER_STAGES; ++i) + dest_entry->variants[i] = NULL; radv_pipeline_cache_add_entry(cache, dest_entry); } - p += sizeof (*entry) + entry->code_size; + p += size; } } @@ -477,7 +502,8 @@ VkResult radv_GetPipelineCacheData( } memcpy(p, entry, size); - ((struct cache_entry*)p)->variant = NULL; + for(int j = 0; j < MESA_SHADER_STAGES; ++j) + ((struct cache_entry*)p)->variants[j] = NULL; p += size; } *pDataSize = p - pData;