From: Brian Paul Date: Sat, 26 Feb 2005 17:16:12 +0000 (+0000) Subject: Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=67742383e87734130e35d08d7c63c75b9adcf655;p=mesa.git Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do additional checks. Replace _mesa_init_buffers() with _mesa_init_scissor() and _mesa_init_multisample(). --- diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index e0db6712a64..41a1fdb7cca 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -645,51 +645,62 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) /** \name State management */ /*@{*/ + /** - * Update screen bounds. - * - * \param ctx GL context. - * - * Update gl_frame_buffer::_Xmin, and etc. + * Update the context's current drawing buffer's Xmin, Xmax, Ymin, Ymax fields. + * These values are computed from the buffer's width and height and + * the scissor box, if it's enabled. + * \param ctx the GL context. */ -void _mesa_update_buffers( GLcontext *ctx ) +void +_mesa_update_draw_buffer_bounds(GLcontext *ctx) { - ctx->DrawBuffer->_Xmin = 0; - ctx->DrawBuffer->_Ymin = 0; - ctx->DrawBuffer->_Xmax = ctx->DrawBuffer->Width; - ctx->DrawBuffer->_Ymax = ctx->DrawBuffer->Height; + GLframebuffer *buffer = ctx->DrawBuffer; + + buffer->_Xmin = 0; + buffer->_Ymin = 0; + buffer->_Xmax = buffer->Width; + buffer->_Ymax = buffer->Height; + if (ctx->Scissor.Enabled) { - if (ctx->Scissor.X > ctx->DrawBuffer->_Xmin) { - ctx->DrawBuffer->_Xmin = ctx->Scissor.X; + if (ctx->Scissor.X > buffer->_Xmin) { + buffer->_Xmin = ctx->Scissor.X; } - if (ctx->Scissor.Y > ctx->DrawBuffer->_Ymin) { - ctx->DrawBuffer->_Ymin = ctx->Scissor.Y; + if (ctx->Scissor.Y > buffer->_Ymin) { + buffer->_Ymin = ctx->Scissor.Y; } - if (ctx->Scissor.X + ctx->Scissor.Width < ctx->DrawBuffer->_Xmax) { - ctx->DrawBuffer->_Xmax = ctx->Scissor.X + ctx->Scissor.Width; + if (ctx->Scissor.X + ctx->Scissor.Width < buffer->_Xmax) { + buffer->_Xmax = ctx->Scissor.X + ctx->Scissor.Width; } - if (ctx->Scissor.Y + ctx->Scissor.Height < ctx->DrawBuffer->_Ymax) { - ctx->DrawBuffer->_Ymax = ctx->Scissor.Y + ctx->Scissor.Height; + if (ctx->Scissor.Y + ctx->Scissor.Height < buffer->_Ymax) { + buffer->_Ymax = ctx->Scissor.Y + ctx->Scissor.Height; + } + /* finally, check for empty region */ + if (buffer->_Xmin > buffer->_Xmax) { + buffer->_Xmin = buffer->_Xmax; + } + if (buffer->_Ymin > buffer->_Ymax) { + buffer->_Ymin = buffer->_Ymax; } } + + ASSERT(buffer->_Xmin <= buffer->_Xmax); + ASSERT(buffer->_Ymin <= buffer->_Ymax); } /*@}*/ - + /**********************************************************************/ /** \name Initialization */ /*@{*/ /** - * Initialize the context scissor data. - * - * \param ctx GL context. - * - * Initializes the __GLcontextRec::Scissor and __GLcontextRec::Multisample - * attribute groups, and related constants in __GLcontextRec::Const. + * Initialize the context's scissor state. + * \param ctx the GL context. */ -void _mesa_init_buffers( GLcontext * ctx ) +void +_mesa_init_scissor(GLcontext *ctx) { /* Scissor group */ ctx->Scissor.Enabled = GL_FALSE; @@ -697,15 +708,22 @@ void _mesa_init_buffers( GLcontext * ctx ) ctx->Scissor.Y = 0; ctx->Scissor.Width = 0; ctx->Scissor.Height = 0; +} + - /* Multisample */ +/** + * Initialize the context's multisample state. + * \param ctx the GL context. + */ +void +_mesa_init_multisample(GLcontext *ctx) +{ ctx->Multisample.Enabled = GL_FALSE; ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; ctx->Multisample.SampleAlphaToOne = GL_FALSE; ctx->Multisample.SampleCoverage = GL_FALSE; ctx->Multisample.SampleCoverageValue = 1.0; ctx->Multisample.SampleCoverageInvert = GL_FALSE; - } /*@}*/ diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index f9369864b65..c436e6bf511 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 6.3 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -65,9 +65,13 @@ extern void GLAPIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); extern void -_mesa_init_buffers( GLcontext * ctx ); +_mesa_update_draw_buffer_bounds(GLcontext *ctx); extern void -_mesa_update_buffers( GLcontext *ctx ); +_mesa_init_scissor(GLcontext *ctx); + +extern void +_mesa_init_multisample(GLcontext *ctx); + #endif diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index cb04a7bab9a..69610e488b0 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1194,7 +1194,6 @@ init_attrib_groups( GLcontext *ctx ) /* Attribute Groups */ _mesa_init_accum( ctx ); _mesa_init_attrib( ctx ); - _mesa_init_buffers( ctx ); _mesa_init_buffer_objects( ctx ); _mesa_init_color( ctx ); _mesa_init_colortables( ctx ); @@ -1210,12 +1209,14 @@ init_attrib_groups( GLcontext *ctx ) _mesa_init_line( ctx ); _mesa_init_lighting( ctx ); _mesa_init_matrix( ctx ); + _mesa_init_multisample( ctx ); _mesa_init_occlude( ctx ); _mesa_init_pixel( ctx ); _mesa_init_point( ctx ); _mesa_init_polygon( ctx ); _mesa_init_program( ctx ); _mesa_init_rastpos( ctx ); + _mesa_init_scissor( ctx ); _mesa_init_shaderobjects (ctx); _mesa_init_stencil( ctx ); _mesa_init_transform( ctx ); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index c3193c8cda0..55eba1e9036 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -935,20 +935,21 @@ update_program(GLcontext *ctx) } -/* +/** * If __GLcontextRec::NewState is non-zero then this function \b must be called * before rendering any primitive. Basically, function pointers and * miscellaneous flags are updated to reflect the current state of the state * machine. * - * Calls dd_function_table::UpdateState to perform any internal state management - * necessary. + * Calls dd_function_table::UpdateState to perform any internal state + * management necessary. * * \sa _mesa_update_modelview_project(), _mesa_update_texture(), - * _mesa_update_buffers(), _mesa_update_polygon(), _mesa_update_lighting() and - * _mesa_update_tnl_spaces(). + * _mesa_update_buffer_bounds(), _mesa_update_polygon(), + * _mesa_update_lighting() and _mesa_update_tnl_spaces(). */ -void _mesa_update_state( GLcontext *ctx ) +void +_mesa_update_state( GLcontext *ctx ) { GLuint new_state = ctx->NewState; @@ -965,7 +966,7 @@ void _mesa_update_state( GLcontext *ctx ) _mesa_update_texture( ctx, new_state ); if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS)) - _mesa_update_buffers( ctx ); + _mesa_update_draw_buffer_bounds( ctx ); if (new_state & _NEW_POLYGON) _mesa_update_polygon( ctx );