From: Timothy Arceri Date: Thu, 27 Oct 2016 08:15:19 +0000 (+1100) Subject: i965: get num_abos from shader_info rather than gl_linked_shader X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=67b9c263425b748a292606dee079c46d87c48c3b;p=mesa.git i965: get num_abos from shader_info rather than gl_linked_shader This is a step towards freeing gl_linked_shader after linking. Reviewed-by: Emil Velikov --- diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 799ae75742d..7604d26b082 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1511,6 +1511,7 @@ void brw_upload_ubo_surfaces(struct brw_context *brw, struct brw_stage_prog_data *prog_data); void brw_upload_abo_surfaces(struct brw_context *brw, struct gl_linked_shader *shader, + const struct gl_program *prog, struct brw_stage_state *stage_state, struct brw_stage_prog_data *prog_data); void brw_upload_image_surfaces(struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c index dd43edfec85..f9cd18989f7 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c @@ -103,11 +103,12 @@ brw_upload_gs_abo_surfaces(struct brw_context *brw) /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]; + const struct gl_program *gp = brw->geometry_program; - if (prog) { + if (gp && prog) { /* BRW_NEW_GS_PROG_DATA */ brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY], - &brw->gs.base, brw->gs.base.prog_data); + gp, &brw->gs.base, brw->gs.base.prog_data); } } diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index db797184db5..5ab8ada8bf0 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -1224,9 +1224,9 @@ brw_assign_common_binding_table_offsets(gl_shader_stage stage, stage_prog_data->binding_table.gather_texture_start = 0xd0d0d0d0; } - if (shader && shader->NumAtomicBuffers) { + if (prog->info.num_abos) { stage_prog_data->binding_table.abo_start = next_binding_table_offset; - next_binding_table_offset += shader->NumAtomicBuffers; + next_binding_table_offset += prog->info.num_abos; } else { stage_prog_data->binding_table.abo_start = 0xd0d0d0d0; } diff --git a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c index 06bdfa3762f..775c7350ec5 100644 --- a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c @@ -103,11 +103,12 @@ brw_upload_tcs_abo_surfaces(struct brw_context *brw) /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL]; + const struct gl_program *tcp = brw->tess_ctrl_program; - if (prog) { + if (tcp && prog) { /* BRW_NEW_TCS_PROG_DATA */ brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL], - &brw->tcs.base, brw->tcs.base.prog_data); + tcp, &brw->tcs.base, brw->tcs.base.prog_data); } } diff --git a/src/mesa/drivers/dri/i965/brw_tes_surface_state.c b/src/mesa/drivers/dri/i965/brw_tes_surface_state.c index 1b31b203a11..a9b3dfaaaff 100644 --- a/src/mesa/drivers/dri/i965/brw_tes_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_tes_surface_state.c @@ -103,11 +103,12 @@ brw_upload_tes_abo_surfaces(struct brw_context *brw) /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL]; + const struct gl_program *tep = brw->tess_eval_program; - if (prog) { + if (tep && prog) { /* BRW_NEW_TES_PROG_DATA */ brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_EVAL], - &brw->tes.base, brw->tes.base.prog_data); + tep, &brw->tes.base, brw->tes.base.prog_data); } } diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 891fd5db3f2..514f26569cc 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -169,11 +169,12 @@ brw_upload_vs_abo_surfaces(struct brw_context *brw) /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX]; + const struct gl_program *vp = brw->vertex_program; - if (prog) { + if (vp && prog) { /* BRW_NEW_VS_PROG_DATA */ brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX], - &brw->vs.base, brw->vs.base.prog_data); + vp, &brw->vs.base, brw->vs.base.prog_data); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index c275b71ed4b..300eff926e4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1485,6 +1485,7 @@ const struct brw_tracked_state brw_cs_ubo_surfaces = { void brw_upload_abo_surfaces(struct brw_context *brw, struct gl_linked_shader *shader, + const struct gl_program *prog, struct brw_stage_state *stage_state, struct brw_stage_prog_data *prog_data) { @@ -1492,8 +1493,9 @@ brw_upload_abo_surfaces(struct brw_context *brw, uint32_t *surf_offsets = &stage_state->surf_offset[prog_data->binding_table.abo_start]; - if (shader && shader->NumAtomicBuffers) { - for (unsigned i = 0; i < shader->NumAtomicBuffers; i++) { + if (prog->info.num_abos) { + assert(shader); + for (unsigned i = 0; i < prog->info.num_abos; i++) { struct gl_atomic_buffer_binding *binding = &ctx->AtomicBufferBindings[shader->AtomicBuffers[i]->Binding]; struct intel_buffer_object *intel_bo = @@ -1516,11 +1518,12 @@ brw_upload_wm_abo_surfaces(struct brw_context *brw) struct gl_context *ctx = &brw->ctx; /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->_Shader->_CurrentFragmentProgram; + const struct gl_program *wm = brw->fragment_program; if (prog) { /* BRW_NEW_FS_PROG_DATA */ brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT], - &brw->wm.base, brw->wm.base.prog_data); + wm, &brw->wm.base, brw->wm.base.prog_data); } } @@ -1542,11 +1545,12 @@ brw_upload_cs_abo_surfaces(struct brw_context *brw) /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; + const struct gl_program *cp = brw->compute_program; - if (prog) { + if (cp && prog) { /* BRW_NEW_CS_PROG_DATA */ brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE], - &brw->cs.base, brw->cs.base.prog_data); + cp, &brw->cs.base, brw->cs.base.prog_data); } }