From: Ilia Mirkin Date: Thu, 23 Apr 2015 14:48:47 +0000 (-0400) Subject: mesa: add support for exposing up to GL4.2 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=67ba388dc06456409762e66ed7ccdffebf956459;p=mesa.git mesa: add support for exposing up to GL4.2 Add the 4.0/4.1/4.2 extensions lists to compute_version. A couple of extensions aren't in mesa yet, so those are marked with 0 until they become supported. Signed-off-by: Ilia Mirkin Reviewed-by: Matt Turner --- diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 7c6d994189c..a65ace04295 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -295,7 +295,51 @@ compute_version(const struct gl_extensions *extensions, extensions->EXT_texture_swizzle); /* ARB_sampler_objects is always enabled in mesa */ - if (ver_3_3) { + const GLboolean ver_4_0 = (ver_3_3 && + consts->GLSLVersion >= 400 && + extensions->ARB_draw_buffers_blend && + extensions->ARB_draw_indirect && + extensions->ARB_gpu_shader5 && + extensions->ARB_gpu_shader_fp64 && + extensions->ARB_sample_shading && + 0/*extensions->ARB_shader_subroutine*/ && + extensions->ARB_tessellation_shader && + extensions->ARB_texture_buffer_object_rgb32 && + extensions->ARB_texture_cube_map_array && + extensions->ARB_texture_query_lod && + extensions->ARB_transform_feedback2 && + extensions->ARB_transform_feedback3); + const GLboolean ver_4_1 = (ver_4_0 && + consts->GLSLVersion >= 410 && + extensions->ARB_ES2_compatibility && + extensions->ARB_shader_precision && + 0/*extensions->ARB_vertex_attrib_64bit*/ && + extensions->ARB_viewport_array); + const GLboolean ver_4_2 = (ver_4_1 && + consts->GLSLVersion >= 420 && + extensions->ARB_base_instance && + extensions->ARB_conservative_depth && + extensions->ARB_internalformat_query && + extensions->ARB_shader_atomic_counters && + extensions->ARB_shader_image_load_store && + extensions->ARB_shading_language_420pack && + extensions->ARB_shading_language_packing && + extensions->ARB_texture_compression_bptc && + extensions->ARB_transform_feedback_instanced); + + if (ver_4_2) { + major = 4; + minor = 2; + } + else if (ver_4_1) { + major = 4; + minor = 1; + } + else if (ver_4_0) { + major = 4; + minor = 0; + } + else if (ver_3_3) { major = 3; minor = 3; }