From: Brian Date: Tue, 5 Feb 2008 01:03:05 +0000 (-0700) Subject: Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=684d320ea2e7ec03d01275a544068cc6b45e1e9a;p=mesa.git Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 --- diff --git a/src/mesa/pipe/cell/spu/spu_texture.c b/src/mesa/pipe/cell/spu/spu_texture.c index 01ff33a8573..3962aaa4a9b 100644 --- a/src/mesa/pipe/cell/spu/spu_texture.c +++ b/src/mesa/pipe/cell/spu/spu_texture.c @@ -26,8 +26,6 @@ **************************************************************************/ -#include - #include "pipe/p_compiler.h" #include "spu_main.h" #include "spu_texture.h" @@ -57,7 +55,7 @@ invalidate_tex_cache(void) /* XXX memset? */ uint i; for (i = 0; i < CACHE_SIZE; i++) { - tex_tile_xy[i] = VEC_LITERAL(vector unsigned int, ~0U, ~0U, ~0U, ~0U); + tex_tile_xy[i] = ((vector unsigned int) { ~0U, ~0U, ~0U, ~0U }); } }