From: Brian Paul Date: Mon, 14 Dec 2009 20:35:56 +0000 (-0700) Subject: mesa/meta: move BindTexture() call in _mesa_meta_GenerateMipmap() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=69346c56a17ba9a74b7f2226c0b4d5ce0bbb1f15;p=mesa.git mesa/meta: move BindTexture() call in _mesa_meta_GenerateMipmap() This is a follow-up to commit e3fa700c178e11e6735430119232919176ab7b42. The call to _mesa_BindTexture() must be before we set any other texture object state, namely the _mesa_TexParameteri() calls. This fixes bug 25601 (piglit gen-nonzero-unit failure). --- diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 39b0ab13c6b..cd9075b3936 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2170,6 +2170,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, _mesa_meta_begin(ctx, META_ALL); + if (original_active_unit != 0) + _mesa_BindTexture(target, texObj->Name); + if (mipmap->ArrayObj == 0) { /* one-time setup */ @@ -2289,9 +2292,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, /* texture is already locked, unlock now */ _mesa_unlock_texture(ctx, texObj); - if (original_active_unit != 0) - _mesa_BindTexture(target, texObj->Name); - for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { const struct gl_texture_image *srcImage; const GLuint srcLevel = dstLevel - 1;