From: Eric Anholt Date: Thu, 5 Jan 2017 23:37:14 +0000 (-0800) Subject: vc4: Rewrite T image handling based on calling the LT handler. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=69da8c32c78cf67a55f32c71932d89b01154d49c;p=mesa.git vc4: Rewrite T image handling based on calling the LT handler. The T images are composed of effectively swizzled-around blocks of LT (4x4 utile) images, so we can reduce the t_utile_address() calls by 16x by calling into the simpler LT loop. This also adds support for calling down with non-utile-aligned coordinates, which will be part of lifting the utile alignment requirement on our callers and avoiding the RMW on non-utile-aligned stores. Improves 1024x1024 TexSubImage by 2.55014% +/- 1.18584% (n=46) Improves 1024x1024 GetTexImage by 2.242% +/- 0.880954% (n=32) --- diff --git a/src/gallium/drivers/vc4/vc4_tiling.c b/src/gallium/drivers/vc4/vc4_tiling.c index dab92752ff7..bf3861c7158 100644 --- a/src/gallium/drivers/vc4/vc4_tiling.c +++ b/src/gallium/drivers/vc4/vc4_tiling.c @@ -186,7 +186,10 @@ t_utile_address(uint32_t utile_x, uint32_t utile_y, odd_stile_map[stile_index] : even_stile_map[stile_index]); - uint32_t utile_offset = 64 * ((utile_y & 3) * 4 + (utile_x & 3)); + /* This function no longer handles the utile offset within a subtile. + * Walking subtiles is the job of the LT image handler. + */ + assert(!(utile_x & 3) && !(utile_y & 3)); #if 0 fprintf(stderr, "utile %d,%d -> %d + %d + %d (stride %d,%d) = %d\n", @@ -196,29 +199,70 @@ t_utile_address(uint32_t utile_x, uint32_t utile_y, tile_offset + stile_offset + utile_offset); #endif - return tile_offset + stile_offset + utile_offset; + return tile_offset + stile_offset; } -static void -vc4_load_t_image(void *dst, uint32_t dst_stride, - void *src, uint32_t src_stride, - int cpp, const struct pipe_box *box) +/** + * Loads or stores a T texture image by breaking it down into subtiles + * (1024-byte, 4x4-utile) sub-images that we can use the LT tiling functions + * on. + */ +static inline void +vc4_t_image_helper(void *gpu, uint32_t gpu_stride, + void *cpu, uint32_t cpu_stride, + int cpp, const struct pipe_box *box, + bool to_cpu) { uint32_t utile_w = vc4_utile_width(cpp); uint32_t utile_h = vc4_utile_height(cpp); - uint32_t utile_stride = src_stride / cpp / utile_w; - uint32_t xstart = box->x / utile_w; - uint32_t ystart = box->y / utile_h; - - for (uint32_t y = 0; y < box->height / utile_h; y++) { - for (int x = 0; x < box->width / utile_w; x++) { - vc4_load_utile(dst + (y * utile_h * dst_stride + - x * utile_w * cpp), - src + t_utile_address(xstart + x, - ystart + y, - utile_stride), - dst_stride, cpp); + uint32_t utile_w_shift = ffs(utile_w) - 1; + uint32_t utile_h_shift = ffs(utile_h) - 1; + uint32_t stile_w = 4 * utile_w; + uint32_t stile_h = 4 * utile_h; + assert(stile_w * stile_h * cpp == 1024); + uint32_t utile_stride = gpu_stride / cpp / utile_w; + uint32_t x1 = box->x; + uint32_t y1 = box->y; + uint32_t x2 = box->x + box->width; + uint32_t y2 = box->y + box->height; + struct pipe_box partial_box; + uint32_t gpu_lt_stride = stile_w * cpp; + + for (uint32_t y = y1; y < y2; y = align(y + 1, stile_h)) { + partial_box.y = y & (stile_h - 1); + partial_box.height = MIN2(y2 - y, stile_h - partial_box.y); + + uint32_t cpu_offset = 0; + for (uint32_t x = x1; x < x2; x = align(x + 1, stile_w)) { + partial_box.x = x & (stile_w - 1); + partial_box.width = MIN2(x2 - x, + stile_w - partial_box.x); + + /* The dst offset we want is the start of this + * subtile + */ + uint32_t gpu_offset = + t_utile_address((x >> utile_w_shift) & ~0x3, + (y >> utile_h_shift) & ~0x3, + utile_stride); + + if (to_cpu) { + vc4_load_lt_image(cpu + cpu_offset, + cpu_stride, + gpu + gpu_offset, + gpu_lt_stride, + cpp, &partial_box); + } else { + vc4_store_lt_image(gpu + gpu_offset, + gpu_lt_stride, + cpu + cpu_offset, + cpu_stride, + cpp, &partial_box); + } + + cpu_offset += partial_box.width * cpp; } + cpu += cpu_stride * partial_box.height; } } @@ -227,22 +271,19 @@ vc4_store_t_image(void *dst, uint32_t dst_stride, void *src, uint32_t src_stride, int cpp, const struct pipe_box *box) { - uint32_t utile_w = vc4_utile_width(cpp); - uint32_t utile_h = vc4_utile_height(cpp); - uint32_t utile_stride = dst_stride / cpp / utile_w; - uint32_t xstart = box->x / utile_w; - uint32_t ystart = box->y / utile_h; - - for (uint32_t y = 0; y < box->height / utile_h; y++) { - for (int x = 0; x < box->width / utile_w; x++) { - vc4_store_utile(dst + t_utile_address(xstart + x, - ystart + y, - utile_stride), - src + (y * utile_h * src_stride + - x * utile_w * cpp), - src_stride, cpp); - } - } + vc4_t_image_helper(dst, dst_stride, + src, src_stride, + cpp, box, false); +} + +static void +vc4_load_t_image(void *dst, uint32_t dst_stride, + void *src, uint32_t src_stride, + int cpp, const struct pipe_box *box) +{ + vc4_t_image_helper(src, src_stride, + dst, dst_stride, + cpp, box, true); } /**