From: Topi Pohjolainen Date: Fri, 15 Apr 2016 10:39:48 +0000 (+0300) Subject: i965/blorp: Skip re-emitting urb config whenever possible X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=69dfb7b2b7f2686f782414bc303f24f584f8f850;p=mesa.git i965/blorp: Skip re-emitting urb config whenever possible Otherwise clearing with blorp will regress performance in some synthetic test cases. v2: Used vsize >= 2 instead of vsize > 0, and updated the comment. Review by Ken in one of the earlier patches revealed this. Signed-off-by: Topi Pohjolainen Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp index 712291d1999..c6f95492de2 100644 --- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp @@ -31,6 +31,18 @@ #include "brw_blorp.h" +static bool +gen7_blorp_skip_urb_config(const struct brw_context *brw) +{ + if (brw->ctx.NewDriverState & (BRW_NEW_CONTEXT | BRW_NEW_URB_SIZE)) + return false; + + /* Vertex elements along with full VUE header take 96 bytes. As the size + * is expressed in 64 bytes, one needs at least two times that, otherwise + * the setup can be any valid configuration. + */ + return brw->urb.vsize >= 2; +} /* 3DSTATE_URB_VS * 3DSTATE_URB_HS @@ -59,6 +71,9 @@ gen7_blorp_emit_urb_config(struct brw_context *brw) const unsigned vs_chunks = DIV_ROUND_UP(brw->urb.min_vs_entries * vs_size * 64, chunk_size_bytes); + if (gen7_blorp_skip_urb_config(brw)) + return; + gen7_emit_push_constant_state(brw, urb_size / 2 /* vs_size */, 0 /* hs_size */,