From: Marek Olšák Date: Tue, 27 Oct 2015 10:11:19 +0000 (+0100) Subject: mesa: set TargetIndex in VDPAURegister*SurfaceNV (v2) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6a4dc1ad492d7d53c5c17e6eb975f0ed44b6741d;p=mesa.git mesa: set TargetIndex in VDPAURegister*SurfaceNV (v2) We initialized Target, but not TargetIndex. This is required since 7d7dd1871174905dfdd3ca874a09d9. v2: do it in the right place. Noticed by Brian Paul. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92645 Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/vdpau.c b/src/mesa/main/vdpau.c index 0efa56e4f41..44be3a37443 100644 --- a/src/mesa/main/vdpau.c +++ b/src/mesa/main/vdpau.c @@ -163,9 +163,10 @@ register_surface(struct gl_context *ctx, GLboolean isOutput, return (GLintptr)NULL; } - if (tex->Target == 0) + if (tex->Target == 0) { tex->Target = target; - else if (tex->Target != target) { + tex->TargetIndex = _mesa_tex_target_to_index(ctx, target); + } else if (tex->Target != target) { _mesa_unlock_texture(ctx, tex); free(surf); _mesa_error(ctx, GL_INVALID_OPERATION,