From: Eric Anholt Date: Wed, 27 Jun 2018 23:28:25 +0000 (-0700) Subject: v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6c3c11ba19b50e3410bc9fce3161038dfdf47103;p=mesa.git v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state. It looks like we don't need this flag for anything (not that I'm clear on what it does), but it makes our struct dumping line up with CLIF parsing. --- diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml index 0d26b362957..95e47b5c14d 100644 --- a/src/broadcom/cle/v3d_packet_v33.xml +++ b/src/broadcom/cle/v3d_packet_v33.xml @@ -240,6 +240,7 @@ + @@ -1071,6 +1072,7 @@ +