From: Brian Paul Date: Thu, 22 Oct 2009 03:20:05 +0000 (-0600) Subject: radeon: get rid of z24s8 <-> s8z24 conversions in span code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6e1ddd34c6b6f9773ef87198503f5f61f9a6c23a;p=mesa.git radeon: get rid of z24s8 <-> s8z24 conversions in span code Can just use s8z24 everywhere. Note: the WRITE_DEPTH macro for R600 may need to be fixed. --- diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 4b47e756c78..9cdcde1eb09 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -334,22 +334,6 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif -#ifndef RADEON_R300 -#ifndef RADEON_R600 -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} -#endif -#endif - /* * Note that all information needed to access pixels in a renderbuffer * should be obtained through the gl_renderbuffer parameter, not per-context @@ -631,15 +615,13 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = d; \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = d; \ } while (0) #endif @@ -657,15 +639,15 @@ do { \ #elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ + d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)); \ }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ - d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \ + d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off )); \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "depthtmp.h" /* ================================================================ @@ -742,7 +724,7 @@ do { \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "stenciltmp.h" @@ -879,9 +861,9 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) } else if (rrb->base.Format == GL_DEPTH_COMPONENT32) { /* XXX */ radeonInitDepthPointers_z24(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) { - radeonInitDepthPointers_z24_s8(&rrb->base); + radeonInitDepthPointers_s8_z24(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_S8) { - radeonInitStencilPointers_z24_s8(&rrb->base); + radeonInitStencilPointers_s8_z24(&rrb->base); } else { fprintf(stderr, "radeonSetSpanFunctions: bad format: 0x%04X\n", rrb->base.Format); }