From: Brian Paul Date: Mon, 6 Oct 2008 17:34:01 +0000 (-0600) Subject: mesa: adjust texcoords for swrast sprite points. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6e34fc0d374263ca40855ba4dcc237d961a79e34;p=mesa.git mesa: adjust texcoords for swrast sprite points. Fixes glean pointSprite test w/ software rendering --- diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 846c485f15a..61ff4d0b84c 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -129,13 +129,13 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) s = 0.0; dsdx = 1.0 / size; if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) { - t0 = 0.0; dtdy = 1.0 / size; + t0 = 0.5 * dtdy; } else { /* GL_UPPER_LEFT */ - t0 = 1.0; dtdy = -1.0 / size; + t0 = 1.0 + 0.5 * dtdy; } ATTRIB_LOOP_BEGIN