From: Brian Paul Date: Tue, 1 Apr 2003 17:28:55 +0000 (+0000) Subject: s/gl_ctx/mesa/ and misc clean-ups X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6fafc7ad19a8b7400e57a86b588766b6f3811a05;p=mesa.git s/gl_ctx/mesa/ and misc clean-ups --- diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index ba7500fd8d9..286662b628e 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.102 2003/04/01 16:41:57 brianp Exp $ */ +/* $Id: osmesa.c,v 1.103 2003/04/01 17:28:55 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -70,7 +70,7 @@ * or vice versa. */ struct osmesa_context { - GLcontext gl_ctx; /* The core GL/Mesa context */ + GLcontext mesa; /* The core GL/Mesa context */ GLvisual *gl_visual; /* Describes the buffers */ GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */ GLenum format; /* either GL_RGBA or GL_COLOR_INDEX */ @@ -87,6 +87,7 @@ struct osmesa_context { }; +/* Just cast, since we're using structure containment */ #define OSMESA_CONTEXT(ctx) ((OSMesaContext) (ctx->DriverCtx)) @@ -671,9 +672,6 @@ hook_in_driver_functions( GLcontext *ctx ) ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; - ctx->Driver.NewTextureObject = _mesa_new_texture_object; - ctx->Driver.DeleteTexture = _mesa_delete_texture_object; - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; @@ -962,9 +960,17 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, return NULL; } - if (!_mesa_initialize_context(&osmesa->gl_ctx, + /* Setup these pointers here since they're using for making the default + * and proxy texture objects. Actually, we don't really need to do + * this since we're using the default fallback functions which + * _mesa_initialize_context() would plug in if needed. + */ + osmesa->mesa.Driver.NewTextureObject = _mesa_new_texture_object; + osmesa->mesa.Driver.DeleteTexture = _mesa_delete_texture_object; + + if (!_mesa_initialize_context(&osmesa->mesa, osmesa->gl_visual, - sharelist ? &sharelist->gl_ctx + sharelist ? &sharelist->mesa : (GLcontext *) NULL, (void *) osmesa, GL_FALSE)) { @@ -973,9 +979,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, return NULL; } - _mesa_enable_sw_extensions(&(osmesa->gl_ctx)); - _mesa_enable_1_3_extensions(&(osmesa->gl_ctx)); - /*_mesa_enable_1_4_extensions(&(osmesa->gl_ctx));*/ + _mesa_enable_sw_extensions(&(osmesa->mesa)); + _mesa_enable_1_3_extensions(&(osmesa->mesa)); + _mesa_enable_1_4_extensions(&(osmesa->mesa)); osmesa->gl_buffer = _mesa_create_framebuffer( osmesa->gl_visual, (GLboolean) ( osmesa->gl_visual->depthBits > 0 ), @@ -985,7 +991,7 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, if (!osmesa->gl_buffer) { _mesa_destroy_visual( osmesa->gl_visual ); - _mesa_free_context_data( &osmesa->gl_ctx ); + _mesa_free_context_data( &osmesa->mesa ); FREE(osmesa); return NULL; } @@ -1007,7 +1013,7 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, /* Initialize the software rasterizer and helper modules. */ { - GLcontext *ctx = &osmesa->gl_ctx; + GLcontext *ctx = &osmesa->mesa; _swrast_CreateContext( ctx ); _ac_CreateContext( ctx ); @@ -1031,14 +1037,14 @@ GLAPI void GLAPIENTRY OSMesaDestroyContext( OSMesaContext ctx ) { if (ctx) { - _swsetup_DestroyContext( &ctx->gl_ctx ); - _tnl_DestroyContext( &ctx->gl_ctx ); - _ac_DestroyContext( &ctx->gl_ctx ); - _swrast_DestroyContext( &ctx->gl_ctx ); + _swsetup_DestroyContext( &ctx->mesa ); + _tnl_DestroyContext( &ctx->mesa ); + _ac_DestroyContext( &ctx->mesa ); + _swrast_DestroyContext( &ctx->mesa ); _mesa_destroy_visual( ctx->gl_visual ); _mesa_destroy_framebuffer( ctx->gl_buffer ); - _mesa_free_context_data( &ctx->gl_ctx ); + _mesa_free_context_data( &ctx->mesa ); FREE( ctx ); } } @@ -1131,8 +1137,8 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, return GL_FALSE; } - osmesa_update_state( &ctx->gl_ctx, 0 ); - _mesa_make_current( &ctx->gl_ctx, ctx->gl_buffer ); + osmesa_update_state( &ctx->mesa, 0 ); + _mesa_make_current( &ctx->mesa, ctx->gl_buffer ); ctx->buffer = buffer; ctx->width = width; @@ -1145,11 +1151,11 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, compute_row_addresses( ctx ); /* init viewport */ - if (ctx->gl_ctx.Viewport.Width == 0) { + if (ctx->mesa.Viewport.Width == 0) { /* initialize viewport and scissor box to buffer size */ _mesa_Viewport( 0, 0, width, height ); - ctx->gl_ctx.Scissor.Width = width; - ctx->gl_ctx.Scissor.Height = height; + ctx->mesa.Scissor.Width = width; + ctx->mesa.Scissor.Height = height; } else { /* this will make ensure we recognize the new buffer size */ @@ -1157,8 +1163,8 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, } /* Added by Gerk Huisma: */ - _tnl_MakeCurrent( &ctx->gl_ctx, ctx->gl_ctx.DrawBuffer, - ctx->gl_ctx.ReadBuffer ); + _tnl_MakeCurrent( &ctx->mesa, ctx->mesa.DrawBuffer, + ctx->mesa.ReadBuffer ); return GL_TRUE; } @@ -1183,7 +1189,7 @@ GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value ) switch (pname) { case OSMESA_ROW_LENGTH: if (value<0) { - _mesa_error( &osmesa->gl_ctx, GL_INVALID_VALUE, + _mesa_error( &osmesa->mesa, GL_INVALID_VALUE, "OSMesaPixelStore(value)" ); return; } @@ -1194,7 +1200,7 @@ GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value ) osmesa->yup = value ? GL_TRUE : GL_FALSE; break; default: - _mesa_error( &osmesa->gl_ctx, GL_INVALID_ENUM, "OSMesaPixelStore(pname)" ); + _mesa_error( &osmesa->mesa, GL_INVALID_ENUM, "OSMesaPixelStore(pname)" ); return; } @@ -1232,7 +1238,7 @@ GLAPI void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value ) *value = MAX_HEIGHT; return; default: - _mesa_error(&osmesa->gl_ctx, GL_INVALID_ENUM, "OSMesaGetIntergerv(pname)"); + _mesa_error(&osmesa->mesa, GL_INVALID_ENUM, "OSMesaGetIntergerv(pname)"); return; } }