From: Brian Paul Date: Mon, 26 Jan 2009 21:22:30 +0000 (-0700) Subject: intel: check if stencil test is enabled in intel_stencil_drawpixels() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=72ee0e247d799c85612c72bbd2257648e11fa583;p=mesa.git intel: check if stencil test is enabled in intel_stencil_drawpixels() --- diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 0e83afa6451..bb36649dacd 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -92,7 +92,7 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_FALSE; } - /* We don't have a way to generate fragments with stencil values which * + /* We don't have a way to generate fragments with stencil values which * will set the resulting stencil value. */ if (format == GL_STENCIL_INDEX) @@ -225,6 +225,10 @@ intel_stencil_drawpixels(GLcontext * ctx, return GL_FALSE; } + /* We don't support stencil testing/ops here */ + if (ctx->Stencil.Enabled) + return GL_FALSE; + /* We use FBOs for our wrapping of the depthbuffer into a color * destination. */