From: Brian Paul Date: Mon, 13 Oct 2008 16:54:11 +0000 (-0600) Subject: cell: added spu_unpack_A8R8G8B8_transpose4() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=734685549ca7dbee78845fdef1d65aceaa729845;p=mesa.git cell: added spu_unpack_A8R8G8B8_transpose4() Plus, clearer shuffle masks in other funcs. --- diff --git a/src/gallium/drivers/cell/spu/spu_colorpack.h b/src/gallium/drivers/cell/spu/spu_colorpack.h index fd8dc6ded3e..d7ce0055248 100644 --- a/src/gallium/drivers/cell/spu/spu_colorpack.h +++ b/src/gallium/drivers/cell/spu/spu_colorpack.h @@ -31,6 +31,7 @@ #define SPU_COLORPACK_H +#include #include @@ -84,10 +85,10 @@ spu_unpack_B8G8R8A8(uint color) vector unsigned int color_u4 = spu_splats(color); color_u4 = spu_shuffle(color_u4, color_u4, ((vector unsigned char) { - 10, 10, 10, 10, - 5, 5, 5, 5, + 2, 2, 2, 2, + 1, 1, 1, 1, 0, 0, 0, 0, - 15, 15, 15, 15}) ); + 3, 3, 3, 3}) ); return spu_convtf(color_u4, 32); } @@ -98,13 +99,47 @@ spu_unpack_A8R8G8B8(uint color) vector unsigned int color_u4 = spu_splats(color); color_u4 = spu_shuffle(color_u4, color_u4, ((vector unsigned char) { - 5, 5, 5, 5, - 10, 10, 10, 10, - 15, 15, 15, 15, + 1, 1, 1, 1, + 2, 2, 2, 2, + 3, 3, 3, 3, 0, 0, 0, 0}) ); - return spu_convtf(color_u4, 32); } +/** + * \param color_in - array of 32-bit packed ARGB colors + * \param color_out - returns float colors in RRRR, GGGG, BBBB, AAAA order + */ +static INLINE void +spu_unpack_A8R8G8B8_transpose4(const vector unsigned int color_in[4], + vector float color_out[4]) +{ + vector unsigned int c0; + + c0 = spu_shuffle(color_in[0], color_in[0], + ((vector unsigned char) { + 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) ); + color_out[0] = spu_convtf(c0, 32); + + c0 = spu_shuffle(color_in[1], color_in[1], + ((vector unsigned char) { + 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) ); + color_out[1] = spu_convtf(c0, 32); + + c0 = spu_shuffle(color_in[2], color_in[2], + ((vector unsigned char) { + 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) ); + color_out[2] = spu_convtf(c0, 32); + + c0 = spu_shuffle(color_in[3], color_in[3], + ((vector unsigned char) { + 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) ); + color_out[3] = spu_convtf(c0, 32); + + _transpose_matrix4x4(color_out, color_out); +} + + + #endif /* SPU_COLORPACK_H */