From: Nicolai Hähnle Date: Wed, 16 Mar 2016 22:42:57 +0000 (-0500) Subject: radeonsi: move resetting of constant buffers into a separate function X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=73c8b85b6456775ab19b08b4d1f335e4f3c88dd0;p=mesa.git radeonsi: move resetting of constant buffers into a separate function This will be re-used for shader buffers. Reviewed-by: Marek Olšák Reviewed-by: Edward O'Callaghan --- diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index b3792c23474..9cdf5e0f254 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -983,6 +983,30 @@ void si_update_compressed_colortex_masks(struct si_context *sctx) /* BUFFER DISCARD/INVALIDATION */ +/** Reset descriptors of buffer resources after \p buf has been invalidated. */ +static void si_reset_buffer_resources(struct si_context *sctx, + struct si_buffer_resources *buffers, + struct pipe_resource *buf, + uint64_t old_va) +{ + uint64_t mask = buffers->desc.enabled_mask; + + while (mask) { + unsigned i = u_bit_scan64(&mask); + if (buffers->buffers[i] == buf) { + si_desc_reset_buffer_offset(&sctx->b.b, + buffers->desc.list + i*4, + old_va, buf); + buffers->desc.list_dirty = true; + + radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, + (struct r600_resource *)buf, + buffers->shader_usage, + buffers->priority); + } + } +} + /* Reallocate a buffer a update all resource bindings where the buffer is * bound. * @@ -1056,21 +1080,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource /* Constant buffers. */ for (shader = 0; shader < SI_NUM_SHADERS; shader++) { - struct si_buffer_resources *buffers = &sctx->const_buffers[shader]; - uint64_t mask = buffers->desc.enabled_mask; - - while (mask) { - unsigned i = u_bit_scan64(&mask); - if (buffers->buffers[i] == buf) { - si_desc_reset_buffer_offset(ctx, buffers->desc.list + i*4, - old_va, buf); - buffers->desc.list_dirty = true; - - radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, - rbuffer, buffers->shader_usage, - buffers->priority); - } - } + si_reset_buffer_resources(sctx, &sctx->const_buffers[shader], + buf, old_va); } /* Texture buffers - update virtual addresses in sampler view descriptors. */