From: Emil Velikov Date: Tue, 30 Dec 2014 02:11:34 +0000 (+0000) Subject: Add release notes for the 10.4.1 release X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=73ec4e2265c3d481d618a4eb9333aef2275f65e2;p=mesa.git Add release notes for the 10.4.1 release Signed-off-by: Emil Velikov --- diff --git a/docs/relnotes/10.4.1.html b/docs/relnotes/10.4.1.html new file mode 100644 index 00000000000..ec6d3c05a6d --- /dev/null +++ b/docs/relnotes/10.4.1.html @@ -0,0 +1,95 @@ + + + + + Mesa Release Notes + + + + +
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The Mesa 3D Graphics Library

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Mesa 10.4.1 Release Notes / December 29, 2014

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+Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 release. +

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+Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

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SHA256 checksums

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+TBD
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New features

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None

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Bug fixes

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This list is likely incomplete.

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    + +
  • Bug 82585 - geometry shader with optional out variable segfaults
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  • Bug 82991 - Inverted bumpmap in webgl applications
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  • Bug 83908 - [i965] Incorrect icon colors in Steam Big Picture
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Changes

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Andres Gomez (1):

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  • i965/brw_reg: struct constructor now needs explicit negate and abs values.
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Cody Northrop (1):

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  • i965: Require pixel alignment for GPU copy blit
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Emil Velikov (3):

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  • docs: Add 10.4 sha256 sums, news item and link release notes
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  • Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"
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  • Update version to 10.4.1
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Ian Romanick (2):

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  • linker: Wrap access of producer_var with a NULL check
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  • linker: Assign varying locations geometry shader inputs for SSO
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Mario Kleiner (4):

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  • glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)
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  • glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)
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  • glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
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  • glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)
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Maxence Le Doré (1):

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  • glsl: Add gl_MaxViewports to available builtin constants
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