From: Brian Paul Date: Sat, 17 Mar 2012 22:30:03 +0000 (-0600) Subject: mesa: add integer texture completeness check X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=73fd269d2f5aa2a0b9bc03ef904b81e263e3cc37;p=mesa.git mesa: add integer texture completeness check Per the spec, only nearest filtering is supported for integer textures. Otherwise, the texture is incomplete. Reviewed-by: José Fonseca Reviewed-by: Eric Anholt --- diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index c6e5b9467c0..a3827d48d78 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1318,6 +1318,7 @@ struct gl_texture_object GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ GLboolean _BaseComplete; /**< Is the base texture level valid? */ GLboolean _MipmapComplete; /**< Is the whole mipmap valid? */ + GLboolean _IsIntegerFormat; /**< Does the texture store integer values? */ GLboolean _RenderToTexture; /**< Any rendering to this texture? */ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ GLboolean Immutable; /**< GL_ARB_texture_storage */ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index da27d9236e9..d641e40ad72 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -478,6 +478,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, return; } + /* Check if the texture values are integer */ + { + GLenum datatype = _mesa_get_format_datatype(baseImage->TexFormat); + t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT; + } + /* Compute _MaxLevel (the maximum mipmap level we'll sample from given the * mipmap image sizes and GL_TEXTURE_MAX_LEVEL state). */ diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 850091e9636..c020b901382 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -83,6 +83,14 @@ static inline GLboolean _mesa_is_texture_complete(const struct gl_texture_object *texObj, const struct gl_sampler_object *sampler) { + if (texObj->_IsIntegerFormat && + (sampler->MagFilter != GL_NEAREST || + (sampler->MinFilter != GL_NEAREST && + sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { + /* If the format is integer, only nearest filtering is allowed */ + return GL_FALSE; + } + if (_mesa_is_mipmap_filter(sampler)) return texObj->_MipmapComplete; else