From: Christian König Date: Thu, 11 Nov 2010 11:32:44 +0000 (+0100) Subject: [g3dvl] use only one vertex element for ycbcr z-coord X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=745906257a5cfc5945e7d373ea2684ccf26860b5;p=mesa.git [g3dvl] use only one vertex element for ycbcr z-coord --- diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 7cd6934e8fa..a6fe0661200 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -100,7 +100,7 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne { struct ureg_program *shader; struct ureg_src norm, mbs; - struct ureg_src vrect, vpos, vtex[3], vmv[4]; + struct ureg_src vrect, vpos, vtex, vmv[4]; struct ureg_dst t_vpos, scale; struct ureg_dst o_vpos, o_vtex[3], o_vmv[4], o_line; unsigned i, j, count; @@ -118,24 +118,23 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne vrect = ureg_DECL_vs_input(shader, 0); vpos = ureg_DECL_vs_input(shader, 1); - o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + vtex = ureg_DECL_vs_input(shader, 2); - for (i = 0; i < 3; ++i) { - vtex[i] = ureg_DECL_vs_input(shader, 2 + i); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + for (i = 0; i < 3; ++i) o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 1 + i); - } count=0; for (i = 0; i < ref_frames; ++i) { for (j = 0; j < 2; ++j) { if(j < mv_per_frame) { - vmv[count] = ureg_DECL_vs_input(shader, 5 + i * 2 + j); + vmv[count] = ureg_DECL_vs_input(shader, 3 + i * 2 + j); o_vmv[count] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 4 + count); count++; } /* workaround for r600g */ else if(ref_frames == 2) - ureg_DECL_vs_input(shader, 5 + i * 2 + j); + ureg_DECL_vs_input(shader, 3 + i * 2 + j); } } @@ -149,7 +148,7 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne * o_vpos.zw = vpos * * o_vtex[0..2].xy = t_vpos - * o_vtex[0..2].z = vtex[0..2].z + * o_vtex[0..2].z = vtex[0..2].[xyz] * * if(count > 0) { // Apply motion vectors * scale = norm * 0.5; @@ -170,7 +169,7 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne for (i = 0; i < 3; ++i) { ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_XY), ureg_src(t_vpos)); - ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), ureg_scalar(vtex[i], TGSI_SWIZZLE_X)); + ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), ureg_scalar(vtex, TGSI_SWIZZLE_X + i)); } if(count > 0) { @@ -605,7 +604,7 @@ static bool init_buffers(struct vl_mpeg12_mc_renderer *r) { struct pipe_resource template; - struct pipe_vertex_element vertex_elems[9]; + struct pipe_vertex_element vertex_elems[7]; struct pipe_sampler_view sampler_view; const unsigned mbw = @@ -711,51 +710,39 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) vertex_elems[1].vertex_buffer_index = 1; vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Luma, texcoord element */ + /* y, cr, cb z-coordinate element */ vertex_elems[2].src_offset = sizeof(struct vertex2f); vertex_elems[2].instance_divisor = 0; vertex_elems[2].vertex_buffer_index = 1; - vertex_elems[2].src_format = PIPE_FORMAT_R32_FLOAT; + vertex_elems[2].src_format = PIPE_FORMAT_R32G32B32_FLOAT; - /* Chroma Cr texcoord element */ - vertex_elems[3].src_offset = sizeof(struct vertex2f) + sizeof(float); + /* First ref surface top field texcoord element */ + vertex_elems[3].src_offset = 0; vertex_elems[3].instance_divisor = 0; - vertex_elems[3].vertex_buffer_index = 1; - vertex_elems[3].src_format = PIPE_FORMAT_R32_FLOAT; + vertex_elems[3].vertex_buffer_index = 2; + vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Chroma Cb texcoord element */ - vertex_elems[4].src_offset = sizeof(struct vertex2f) + sizeof(float) * 2; + /* First ref surface bottom field texcoord element */ + vertex_elems[4].src_offset = sizeof(struct vertex2f); vertex_elems[4].instance_divisor = 0; - vertex_elems[4].vertex_buffer_index = 1; - vertex_elems[4].src_format = PIPE_FORMAT_R32_FLOAT; + vertex_elems[4].vertex_buffer_index = 2; + vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* First ref surface top field texcoord element */ + /* Second ref surface top field texcoord element */ vertex_elems[5].src_offset = 0; vertex_elems[5].instance_divisor = 0; - vertex_elems[5].vertex_buffer_index = 2; + vertex_elems[5].vertex_buffer_index = 3; vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* First ref surface bottom field texcoord element */ + /* Second ref surface bottom field texcoord element */ vertex_elems[6].src_offset = sizeof(struct vertex2f); vertex_elems[6].instance_divisor = 0; - vertex_elems[6].vertex_buffer_index = 2; + vertex_elems[6].vertex_buffer_index = 3; vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Second ref surface top field texcoord element */ - vertex_elems[7].src_offset = 0; - vertex_elems[7].instance_divisor = 0; - vertex_elems[7].vertex_buffer_index = 3; - vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Second ref surface bottom field texcoord element */ - vertex_elems[8].src_offset = sizeof(struct vertex2f); - vertex_elems[8].instance_divisor = 0; - vertex_elems[8].vertex_buffer_index = 3; - vertex_elems[8].src_format = PIPE_FORMAT_R32G32_FLOAT; - - r->vertex_elems_state.individual.i = r->pipe->create_vertex_elements_state(r->pipe, 5, vertex_elems); - r->vertex_elems_state.individual.p = r->pipe->create_vertex_elements_state(r->pipe, 7, vertex_elems); - r->vertex_elems_state.individual.b = r->pipe->create_vertex_elements_state(r->pipe, 9, vertex_elems); + r->vertex_elems_state.individual.i = r->pipe->create_vertex_elements_state(r->pipe, 3, vertex_elems); + r->vertex_elems_state.individual.p = r->pipe->create_vertex_elements_state(r->pipe, 5, vertex_elems); + r->vertex_elems_state.individual.b = r->pipe->create_vertex_elements_state(r->pipe, 7, vertex_elems); r->vs_const_buf = pipe_buffer_create (