From: Marek Olšák Date: Wed, 23 Dec 2015 15:02:46 +0000 (+0100) Subject: radeonsi: determine SPI_SHADER_Z_FORMAT outside of shader compilation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=746a7a74983a708edfd60ac2e501939844eacfc0;p=mesa.git radeonsi: determine SPI_SHADER_Z_FORMAT outside of shader compilation Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 4b49f9d6be3..b7c44b9d9aa 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -2247,13 +2247,6 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base) si_shader_ctx->screen->b.family != CHIP_OLAND) mask |= 0x1; - if (samplemask_index >= 0) - si_shader_ctx->shader->spi_shader_z_format = V_028710_SPI_SHADER_32_ABGR; - else if (stencil_index >= 0) - si_shader_ctx->shader->spi_shader_z_format = V_028710_SPI_SHADER_32_GR; - else - si_shader_ctx->shader->spi_shader_z_format = V_028710_SPI_SHADER_32_R; - /* Specify which components to enable */ args[0] = lp_build_const_int32(base->gallivm, mask); diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 067704fd838..3d14c79b803 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -278,7 +278,6 @@ struct si_shader { unsigned float_mode; unsigned scratch_bytes_per_wave; unsigned spi_shader_col_format; - unsigned spi_shader_z_format; unsigned cb_shader_mask; union si_shader_key key; diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 41e331b6ba8..61db8ef714c 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -431,7 +431,12 @@ static void si_shader_ps(struct si_shader *shader) si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl); si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control); - si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, shader->spi_shader_z_format); + si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, + info->writes_samplemask ? V_028710_SPI_SHADER_32_ABGR : + info->writes_stencil ? V_028710_SPI_SHADER_32_GR : + info->writes_z ? V_028710_SPI_SHADER_32_R : + V_028710_SPI_SHADER_ZERO); + si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT, shader->spi_shader_col_format); si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask);