From: Samuel Pitoiset Date: Fri, 24 Jan 2020 09:14:42 +0000 (+0100) Subject: compiler: add a new explicit interpolation mode X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=746e9e5d66cc3f56d1f73451ad7d59447317106e;p=mesa.git compiler: add a new explicit interpolation mode This introduces one more interpolation mode INTERP_MODE_EXPLICIT, which is needed for AMD_shader_explicit_vertex_parameter. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen Part-of: --- diff --git a/src/compiler/glsl/ir_print_visitor.cpp b/src/compiler/glsl/ir_print_visitor.cpp index 2eaebb21d47..86120e19b19 100644 --- a/src/compiler/glsl/ir_print_visitor.cpp +++ b/src/compiler/glsl/ir_print_visitor.cpp @@ -213,7 +213,7 @@ void ir_print_visitor::visit(ir_variable *ir) "in ", "out ", "inout ", "const_in ", "sys ", "temporary " }; STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count); - const char *const interp[] = { "", "smooth", "flat", "noperspective" }; + const char *const interp[] = { "", "smooth", "flat", "noperspective", "explicit" }; STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_MODE_COUNT); fprintf(f, "(%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s) ", diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h index 28d4ad481ea..d5bb8dd6973 100644 --- a/src/compiler/glsl_types.h +++ b/src/compiler/glsl_types.h @@ -1254,7 +1254,7 @@ struct glsl_struct_field { * For interface blocks, the interpolation mode (as in * ir_variable::interpolation). 0 otherwise. */ - unsigned interpolation:2; + unsigned interpolation:3; /** * For interface blocks, 1 if this variable uses centroid interpolation (as diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index c68fef5f1cc..8c0a0f03b7a 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -378,7 +378,7 @@ typedef struct nir_variable { * * \sa glsl_interp_mode */ - unsigned interpolation:2; + unsigned interpolation:3; /** * If non-zero, then this variable may be packed along with other variables diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c index 7b908eab6f6..90b9881ff78 100644 --- a/src/compiler/shader_enums.c +++ b/src/compiler/shader_enums.c @@ -269,6 +269,7 @@ glsl_interp_mode_name(enum glsl_interp_mode qual) ENUM(INTERP_MODE_SMOOTH), ENUM(INTERP_MODE_FLAT), ENUM(INTERP_MODE_NOPERSPECTIVE), + ENUM(INTERP_MODE_EXPLICIT), }; STATIC_ASSERT(ARRAY_SIZE(names) == INTERP_MODE_COUNT); return NAME(qual); diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 07f96f3733c..86ae5e9b87a 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -667,6 +667,7 @@ enum glsl_interp_mode INTERP_MODE_SMOOTH, INTERP_MODE_FLAT, INTERP_MODE_NOPERSPECTIVE, + INTERP_MODE_EXPLICIT, INTERP_MODE_COUNT /**< Number of interpolation qualifiers */ };