From: Christian Biesinger Date: Sat, 14 Dec 2019 20:47:22 +0000 (-0500) Subject: Use symbol_set_language to set a symbol's language X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=747cfc8c6bb23d40b3fa987f6c3df9d3a0d7b817;p=binutils-gdb.git Use symbol_set_language to set a symbol's language Instead of using SYMBOL_LANGUAGE (sym) = foo. Having only a single way to set a symbol's language is clearer and this is also a requirement for making set_language a member function. gdb/ChangeLog: 2019-12-15 Christian Biesinger * ada-exp.y (write_ambiguous_var): Call symbol_set_language to set the language of sym. * language.c (language_alloc_type_symbol): Likewise. Change-Id: I85338ea2e4121155f2da222fe0aa6b7d3ffe26f7 --- diff --git a/gdb/ChangeLog b/gdb/ChangeLog index 1a452be1756..8cc1c6b5948 100644 --- a/gdb/ChangeLog +++ b/gdb/ChangeLog @@ -1,3 +1,9 @@ +2019-12-15 Christian Biesinger + + * ada-exp.y (write_ambiguous_var): Call symbol_set_language to + set the language of sym. + * language.c (language_alloc_type_symbol): Likewise. + 2019-12-14 Sergio Durigan Junior https://bugzilla.redhat.com/show_bug.cgi?id=1728147 diff --git a/gdb/ada-exp.y b/gdb/ada-exp.y index 00020cd0677..6b1bdfa139c 100644 --- a/gdb/ada-exp.y +++ b/gdb/ada-exp.y @@ -1106,7 +1106,7 @@ write_ambiguous_var (struct parser_state *par_state, SYMBOL_DOMAIN (sym) = UNDEF_DOMAIN; sym->set_linkage_name (obstack_strndup (&temp_parse_space, name, len)); - SYMBOL_LANGUAGE (sym) = language_ada; + symbol_set_language (sym, language_ada, nullptr); write_exp_elt_opcode (par_state, OP_VAR_VALUE); write_exp_elt_block (par_state, block); diff --git a/gdb/language.c b/gdb/language.c index 6ab0ca323d2..ed850350b17 100644 --- a/gdb/language.c +++ b/gdb/language.c @@ -1051,7 +1051,7 @@ language_alloc_type_symbol (enum language lang, struct type *type) symbol = new (gdbarch_obstack (gdbarch)) struct symbol (); symbol->name = TYPE_NAME (type); - symbol->language = lang; + symbol_set_language (symbol, lang, nullptr); symbol->owner.arch = gdbarch; SYMBOL_OBJFILE_OWNED (symbol) = 0; SYMBOL_TYPE (symbol) = type;