From: Brian Date: Mon, 26 Nov 2007 16:35:39 +0000 (-0700) Subject: improve 24-bit Z to 32-bit Z conversion X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=74cd0b459f4eafd4b4bc63532b1c3cb6f26153ed;p=mesa.git improve 24-bit Z to 32-bit Z conversion --- diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index fe9a70f4eae..916ddc1b973 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.0.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -129,7 +129,8 @@ read_depth_pixels( GLcontext *ctx, rb->GetRow(ctx, rb, width, x, y, dest); /* convert range from 24-bit to 32-bit */ for (k = 0; k < width; k++) { - dest[k] = (dest[k] << 8) | (dest[k] >> 24); + /* Note: put MSByte of 24-bit value into LSByte */ + dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); } } }