From: Eric Anholt Date: Tue, 19 Aug 2014 16:47:20 +0000 (-0700) Subject: vc4: Convert to using an enum for texture data types X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=74ea87cde4853e89b70eac307e02a9157e2bbaa3;p=mesa.git vc4: Convert to using an enum for texture data types --- diff --git a/src/gallium/drivers/vc4/vc4_packet.h b/src/gallium/drivers/vc4/vc4_packet.h index e455c2fe76a..eef5be99a04 100644 --- a/src/gallium/drivers/vc4/vc4_packet.h +++ b/src/gallium/drivers/vc4/vc4_packet.h @@ -221,4 +221,26 @@ enum vc4_packet { #define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT (1 << 1) #define VC4_RENDER_CONFIG_MS_MODE_4X (1 << 0) + +enum vc4_texture_data_type { + VC4_TEXTURE_TYPE_RGBA8888 = 0, + VC4_TEXTURE_TYPE_RGBX8888 = 1, + VC4_TEXTURE_TYPE_RGBA4444 = 2, + VC4_TEXTURE_TYPE_RGBA5551 = 3, + VC4_TEXTURE_TYPE_RGB565 = 4, + VC4_TEXTURE_TYPE_LUMINANCE = 5, + VC4_TEXTURE_TYPE_ALPHA = 6, + VC4_TEXTURE_TYPE_LUMALPHA = 7, + VC4_TEXTURE_TYPE_ETC1 = 8, + VC4_TEXTURE_TYPE_S16F = 9, + VC4_TEXTURE_TYPE_S8 = 10, + VC4_TEXTURE_TYPE_S16 = 11, + VC4_TEXTURE_TYPE_BW1 = 12, + VC4_TEXTURE_TYPE_A4 = 13, + VC4_TEXTURE_TYPE_A1 = 14, + VC4_TEXTURE_TYPE_RGBA64 = 15, + VC4_TEXTURE_TYPE_RGBA32R = 16, + VC4_TEXTURE_TYPE_YUV422R = 17, +}; + #endif /* VC4_PACKET_H */ diff --git a/src/gallium/drivers/vc4/vc4_simulator_validate.c b/src/gallium/drivers/vc4/vc4_simulator_validate.c index 038de0fc637..ac5be892376 100644 --- a/src/gallium/drivers/vc4/vc4_simulator_validate.c +++ b/src/gallium/drivers/vc4/vc4_simulator_validate.c @@ -706,8 +706,9 @@ reloc_tex(struct exec_info *exec, uint32_t miplevels = (p0 & 0x15); uint32_t width = (p1 >> 8) & 2047; uint32_t height = (p1 >> 20) & 2047; - uint32_t type, cpp, tiling_format; + uint32_t cpp, tiling_format; int i; + enum vc4_texture_data_type type; if (width == 0) width = 2048; @@ -722,36 +723,36 @@ reloc_tex(struct exec_info *exec, type = ((p0 >> 4) & 15) | ((p1 >> 31) << 4); switch (type) { - case 0: /* RGBA8888 */ - case 1: /* RGBX8888 */ - case 16: /* RGBA32R */ + case VC4_TEXTURE_TYPE_RGBA8888: + case VC4_TEXTURE_TYPE_RGBX8888: + case VC4_TEXTURE_TYPE_RGBA32R: cpp = 4; break; - case 2: /* RGBA4444 */ - case 3: /* RGBA5551 */ - case 4: /* RGB565 */ - case 7: /* LUMALPHA */ - case 9: /* S16F */ - case 11: /* S16 */ + case VC4_TEXTURE_TYPE_RGBA4444: + case VC4_TEXTURE_TYPE_RGBA5551: + case VC4_TEXTURE_TYPE_RGB565: + case VC4_TEXTURE_TYPE_LUMALPHA: + case VC4_TEXTURE_TYPE_S16F: + case VC4_TEXTURE_TYPE_S16: cpp = 2; break; - case 5: /* LUMINANCE */ - case 6: /* ALPHA */ - case 10: /* S8 */ + case VC4_TEXTURE_TYPE_LUMINANCE: + case VC4_TEXTURE_TYPE_ALPHA: + case VC4_TEXTURE_TYPE_S8: cpp = 1; break; - case 8: /* ETC1 */ - case 12: /* BW1 */ - case 13: /* A4 */ - case 14: /* A1 */ - case 15: /* RGBA64 */ - case 17: /* YUV422R */ + case VC4_TEXTURE_TYPE_ETC1: + case VC4_TEXTURE_TYPE_BW1: + case VC4_TEXTURE_TYPE_A4: + case VC4_TEXTURE_TYPE_A1: + case VC4_TEXTURE_TYPE_RGBA64: + case VC4_TEXTURE_TYPE_YUV422R: default: DRM_ERROR("Texture format %d unsupported\n", type); return false; } - if (type == 16) { + if (type == VC4_TEXTURE_TYPE_RGBA32R) { tiling_format = VC4_TILING_FORMAT_LINEAR; } else { DRM_ERROR("Tiling formats not yet supported\n");