From: Eric Anholt Date: Fri, 30 Mar 2018 23:14:29 +0000 (-0700) Subject: broadcom/vc5: Fix MSAA depth/stencil size setup. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7553cbfc9d78f0a4f8816122ce6327bc3899c2b5;p=mesa.git broadcom/vc5: Fix MSAA depth/stencil size setup. The v3dX(get_internal_type_bpp_for_output_format)() call only handles color output formats (which overlap in enum numbers with depth output formats), so for depth we just need to take the normal cpp times the number of samples. --- diff --git a/src/gallium/drivers/vc5/vc5_resource.c b/src/gallium/drivers/vc5/vc5_resource.c index 321a14b9046..c8c99cf4870 100644 --- a/src/gallium/drivers/vc5/vc5_resource.c +++ b/src/gallium/drivers/vc5/vc5_resource.c @@ -565,8 +565,10 @@ vc5_resource_setup(struct pipe_screen *pscreen, pipe_reference_init(&prsc->reference, 1); prsc->screen = pscreen; - if (prsc->nr_samples <= 1) { - rsc->cpp = util_format_get_blocksize(prsc->format); + if (prsc->nr_samples <= 1 || + util_format_is_depth_or_stencil(prsc->format)) { + rsc->cpp = util_format_get_blocksize(prsc->format) * + MAX2(prsc->nr_samples, 1); } else { assert(vc5_rt_format_supported(&screen->devinfo, prsc->format)); uint32_t output_image_format =