From: Xiang, Haihao Date: Wed, 9 Jul 2008 05:08:09 +0000 (+0800) Subject: i915: fall back to software rendering when shadow comparison is X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=75e4db18049f3284197c9a8deabd9dd74aa7920e;p=mesa.git i915: fall back to software rendering when shadow comparison is enabled for 1D texture. fix #12176 --- diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index af7166e681d..69c1e0755ef 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -257,18 +257,15 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) */ if (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB && tObj->Target != GL_TEXTURE_3D) { + if (tObj->Target == GL_TEXTURE_1D) + return GL_FALSE; state[I915_TEXREG_SS2] |= (SS2_SHADOW_ENABLE | intel_translate_shadow_compare_func(tObj->CompareFunc)); - if (tObj->Target == GL_TEXTURE_1D) { - minFilt = FILTER_NEAREST; - magFilt = FILTER_NEAREST; - } else { - minFilt = FILTER_4X4_FLAT; - magFilt = FILTER_4X4_FLAT; - } + minFilt = FILTER_4X4_FLAT; + magFilt = FILTER_4X4_FLAT; } state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |