From: Eric Anholt Date: Mon, 8 May 2017 23:43:06 +0000 (-0700) Subject: vc4: Drop the u_resource_vtbl no-op layer. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=76e4ab57158de8a568572f1acb1d679ce8abb288;p=mesa.git vc4: Drop the u_resource_vtbl no-op layer. We only ever attached one vtbl, so it was a waste of space and indirections. --- diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c index 5aeb65ec74e..eee72769f75 100644 --- a/src/gallium/drivers/vc4/vc4_resource.c +++ b/src/gallium/drivers/vc4/vc4_resource.c @@ -39,7 +39,7 @@ static bool miptree_debug = false; static bool vc4_resource_bo_alloc(struct vc4_resource *rsc) { - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; struct pipe_screen *pscreen = prsc->screen; struct vc4_bo *bo; @@ -378,8 +378,10 @@ vc4_resource_destroy(struct pipe_screen *pscreen, static boolean vc4_resource_get_handle(struct pipe_screen *pscreen, + struct pipe_context *pctx, struct pipe_resource *prsc, - struct winsys_handle *handle) + struct winsys_handle *handle, + unsigned usage) { struct vc4_resource *rsc = vc4_resource(prsc); @@ -387,18 +389,10 @@ vc4_resource_get_handle(struct pipe_screen *pscreen, handle); } -static const struct u_resource_vtbl vc4_resource_vtbl = { - .resource_get_handle = vc4_resource_get_handle, - .resource_destroy = vc4_resource_destroy, - .transfer_map = vc4_resource_transfer_map, - .transfer_flush_region = u_default_transfer_flush_region, - .transfer_unmap = vc4_resource_transfer_unmap, -}; - static void vc4_setup_slices(struct vc4_resource *rsc) { - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; uint32_t width = prsc->width0; uint32_t height = prsc->height0; if (prsc->format == PIPE_FORMAT_ETC1_RGB8) { @@ -501,14 +495,13 @@ vc4_resource_setup(struct pipe_screen *pscreen, struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource); if (!rsc) return NULL; - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; *prsc = *tmpl; pipe_reference_init(&prsc->reference, 1); prsc->screen = pscreen; - rsc->base.vtbl = &vc4_resource_vtbl; if (prsc->nr_samples <= 1) rsc->cpp = util_format_get_blocksize(tmpl->format); else @@ -542,7 +535,7 @@ vc4_resource_create(struct pipe_screen *pscreen, const struct pipe_resource *tmpl) { struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; /* We have to make shared be untiled, since we don't have any way to * communicate metadata about tiling currently. @@ -578,7 +571,7 @@ vc4_resource_from_handle(struct pipe_screen *pscreen, unsigned usage) { struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; struct vc4_resource_slice *slice = &rsc->slices[0]; uint32_t expected_stride = align(prsc->width0, vc4_utile_width(rsc->cpp)) * rsc->cpp; @@ -924,16 +917,16 @@ vc4_update_shadow_baselevel_texture(struct pipe_context *pctx, return; perf_debug("Updating %dx%d@%d shadow texture due to %s\n", - orig->base.b.width0, orig->base.b.height0, + orig->base.width0, orig->base.height0, view->u.tex.first_level, view->u.tex.first_level ? "base level" : "raster layout"); - for (int i = 0; i <= shadow->base.b.last_level; i++) { - unsigned width = u_minify(shadow->base.b.width0, i); - unsigned height = u_minify(shadow->base.b.height0, i); + for (int i = 0; i <= shadow->base.last_level; i++) { + unsigned width = u_minify(shadow->base.width0, i); + unsigned height = u_minify(shadow->base.height0, i); struct pipe_blit_info info = { .dst = { - .resource = &shadow->base.b, + .resource = &shadow->base, .level = i, .box = { .x = 0, @@ -943,10 +936,10 @@ vc4_update_shadow_baselevel_texture(struct pipe_context *pctx, .height = height, .depth = 1, }, - .format = shadow->base.b.format, + .format = shadow->base.format, }, .src = { - .resource = &orig->base.b, + .resource = &orig->base, .level = view->u.tex.first_level + i, .box = { .x = 0, @@ -956,7 +949,7 @@ vc4_update_shadow_baselevel_texture(struct pipe_context *pctx, .height = height, .depth = 1, }, - .format = orig->base.b.format, + .format = orig->base.format, }, .mask = ~0, }; @@ -999,7 +992,7 @@ vc4_get_shadow_index_buffer(struct pipe_context *pctx, if (info->has_user_indices) { src = info->index.user; } else { - src = pipe_buffer_map_range(pctx, &orig->base.b, + src = pipe_buffer_map_range(pctx, &orig->base, offset, count * 4, PIPE_TRANSFER_READ, &src_transfer); @@ -1022,16 +1015,17 @@ vc4_resource_screen_init(struct pipe_screen *pscreen) { pscreen->resource_create = vc4_resource_create; pscreen->resource_from_handle = vc4_resource_from_handle; - pscreen->resource_get_handle = u_resource_get_handle_vtbl; pscreen->resource_destroy = u_resource_destroy_vtbl; + pscreen->resource_get_handle = vc4_resource_get_handle; + pscreen->resource_destroy = vc4_resource_destroy; } void vc4_resource_context_init(struct pipe_context *pctx) { - pctx->transfer_map = u_transfer_map_vtbl; - pctx->transfer_flush_region = u_transfer_flush_region_vtbl; - pctx->transfer_unmap = u_transfer_unmap_vtbl; + pctx->transfer_map = vc4_resource_transfer_map; + pctx->transfer_flush_region = u_default_transfer_flush_region; + pctx->transfer_unmap = vc4_resource_transfer_unmap; pctx->buffer_subdata = u_default_buffer_subdata; pctx->texture_subdata = u_default_texture_subdata; pctx->create_surface = vc4_create_surface; diff --git a/src/gallium/drivers/vc4/vc4_resource.h b/src/gallium/drivers/vc4/vc4_resource.h index 72af1d53082..877db513ace 100644 --- a/src/gallium/drivers/vc4/vc4_resource.h +++ b/src/gallium/drivers/vc4/vc4_resource.h @@ -52,7 +52,7 @@ struct vc4_surface { }; struct vc4_resource { - struct u_resource base; + struct pipe_resource base; struct vc4_bo *bo; struct vc4_resource_slice slices[VC4_MAX_MIP_LEVELS]; uint32_t cube_map_stride; diff --git a/src/gallium/drivers/vc4/vc4_simulator.c b/src/gallium/drivers/vc4/vc4_simulator.c index 9565c49efb7..ab701ab5609 100644 --- a/src/gallium/drivers/vc4/vc4_simulator.c +++ b/src/gallium/drivers/vc4/vc4_simulator.c @@ -387,7 +387,7 @@ vc4_simulator_flush(struct vc4_context *vc4, ctex->bo->size); #endif - for (int y = 0; y < ctex->base.b.height0; y++) { + for (int y = 0; y < ctex->base.height0; y++) { memcpy(ctex->bo->map + y * sim_stride, csim_bo->winsys_map + y * winsys_stride, row_len); @@ -448,7 +448,7 @@ vc4_simulator_flush(struct vc4_context *vc4, } if (ctex && csim_bo->winsys_map) { - for (int y = 0; y < ctex->base.b.height0; y++) { + for (int y = 0; y < ctex->base.height0; y++) { memcpy(csim_bo->winsys_map + y * winsys_stride, ctex->bo->map + y * sim_stride, row_len); diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c index fe339462308..3267bb043f9 100644 --- a/src/gallium/drivers/vc4/vc4_state.c +++ b/src/gallium/drivers/vc4/vc4_state.c @@ -557,7 +557,7 @@ vc4_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc, (cso->u.tex.first_level != cso->u.tex.last_level)) || rsc->vc4_format == VC4_TEXTURE_TYPE_RGBA32R) { struct vc4_resource *shadow_parent = vc4_resource(prsc); - struct pipe_resource tmpl = shadow_parent->base.b; + struct pipe_resource tmpl = shadow_parent->base; struct vc4_resource *clone; tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET; @@ -572,7 +572,7 @@ vc4_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc, } rsc = vc4_resource(prsc); clone = vc4_resource(prsc); - clone->shadow_parent = &shadow_parent->base.b; + clone->shadow_parent = &shadow_parent->base; /* Flag it as needing update of the contents from the parent. */ clone->writes = shadow_parent->writes - 1;