From: Eric Anholt Date: Mon, 18 Aug 2014 18:07:31 +0000 (-0700) Subject: vc4: Add support for swizzling of texture colors. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=76f687d5a5be9d3bce8d05bcfef97a3d74ca1f18;p=mesa.git vc4: Add support for swizzling of texture colors. Fixes swapped colors on the copypix demo and some piglit tests like pbo-teximage-tiling . --- diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index f64bc06f907..20f7a4489dc 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -52,6 +52,7 @@ struct tgsi_to_qir { uint32_t num_consts; struct pipe_shader_state *shader_state; + struct vc4_key *key; struct vc4_fs_key *fs_key; struct vc4_vs_key *vs_key; @@ -64,6 +65,7 @@ struct tgsi_to_qir { struct vc4_key { struct pipe_shader_state *shader_state; + enum pipe_format tex_format[VC4_MAX_TEXTURE_SAMPLERS]; }; struct vc4_fs_key { @@ -325,6 +327,7 @@ tgsi_to_qir_tex(struct tgsi_to_qir *trans, struct qreg s = src[0 * 4 + 0]; struct qreg t = src[0 * 4 + 1]; + uint32_t sampler = 0; /* XXX */ if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP) { struct qreg proj = qir_RCP(c, src[0 * 4 + 3]); @@ -337,7 +340,6 @@ tgsi_to_qir_tex(struct tgsi_to_qir *trans, * 1]). */ if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_RECT) { - uint32_t sampler = 0; /* XXX */ s = qir_FMUL(c, s, get_temp_for_uniform(trans, QUNIFORM_TEXRECT_SCALE_X, @@ -364,12 +366,32 @@ tgsi_to_qir_tex(struct tgsi_to_qir *trans, trans->num_texture_samples++; qir_emit(c, qir_inst(QOP_TEX_RESULT, c->undef, c->undef, c->undef)); + struct qreg unpacked[4]; + for (int i = 0; i < 4; i++) + unpacked[i] = qir_R4_UNPACK(c, i); + + bool format_warned = false; for (int i = 0; i < 4; i++) { if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i))) continue; - struct qreg dst = qir_R4_UNPACK(c, i); - update_dst(trans, tgsi_inst, i, dst); + enum pipe_format format = trans->key->tex_format[sampler]; + const struct util_format_description *desc = + util_format_description(format); + + uint8_t swiz = desc->swizzle[i]; + if (!format_warned && + swiz <= UTIL_FORMAT_SWIZZLE_W && + (desc->channel[swiz].type != UTIL_FORMAT_TYPE_UNSIGNED || + desc->channel[swiz].size != 8)) { + fprintf(stderr, + "tex channel %d unsupported type: %s\n", + i, util_format_name(format)); + format_warned = true; + } + + update_dst(trans, tgsi_inst, i, + get_swizzled_channel(trans, unpacked, swiz)); } } @@ -1094,6 +1116,7 @@ vc4_shader_tgsi_to_qir(struct vc4_compiled_shader *shader, enum qstage stage, tgsi_dump(trans->shader_state->tokens, 0); } + trans->key = key; switch (stage) { case QSTAGE_FRAG: trans->fs_key = (struct vc4_fs_key *)key; @@ -1243,6 +1266,15 @@ vc4_vs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader, qir_compile_destroy(cs_trans->c); } +static void +vc4_setup_shared_key(struct vc4_key *key, struct vc4_texture_stateobj *texstate) +{ + for (int i = 0; i < texstate->num_textures; i++) { + struct pipe_resource *prsc = texstate->textures[i]->texture; + key->tex_format[i] = prsc->format; + } +} + static void vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode) { @@ -1250,6 +1282,7 @@ vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode) struct vc4_fs_key *key = &local_key; memset(key, 0, sizeof(*key)); + vc4_setup_shared_key(&key->base, &vc4->fragtex); key->base.shader_state = vc4->prog.bind_fs; key->is_points = (prim_mode == PIPE_PRIM_POINTS); key->is_lines = (prim_mode >= PIPE_PRIM_LINES && @@ -1282,6 +1315,7 @@ vc4_update_compiled_vs(struct vc4_context *vc4) struct vc4_vs_key *key = &local_key; memset(key, 0, sizeof(*key)); + vc4_setup_shared_key(&key->base, &vc4->verttex); key->base.shader_state = vc4->prog.bind_vs; for (int i = 0; i < ARRAY_SIZE(key->attr_formats); i++) diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index 852ff871322..41fd373de11 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -293,7 +293,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, return 0; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: - return 16; + return VC4_MAX_TEXTURE_SAMPLERS; case PIPE_SHADER_CAP_PREFERRED_IR: return PIPE_SHADER_IR_TGSI; default: diff --git a/src/gallium/drivers/vc4/vc4_screen.h b/src/gallium/drivers/vc4/vc4_screen.h index 998bbac0416..5cfdcaeed9f 100644 --- a/src/gallium/drivers/vc4/vc4_screen.h +++ b/src/gallium/drivers/vc4/vc4_screen.h @@ -38,6 +38,7 @@ struct vc4_bo; #define VC4_DEBUG_NORAST 0x0040 #define VC4_MAX_MIP_LEVELS 12 +#define VC4_MAX_TEXTURE_SAMPLERS 16 struct vc4_screen { struct pipe_screen base;