From: Aapo Tahkola Date: Sun, 19 Mar 2006 18:04:12 +0000 (+0000) Subject: -fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=77174f0072be992eeffb6a53a3311fbd33463c5f;p=mesa.git -fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.) -struct vertex_buffer to struct radeon_vertex_buffer conversion -vertex attrib arrays did not supersede conventinal arrays when enabled --- diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index f948752e750..4a7772aaa7a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -714,7 +714,6 @@ struct r300_fragment_program { #define REG_COLOR0 1 #define REG_TEX0 2 -#ifdef USER_BUFFERS struct dt { GLint size; GLenum type; @@ -736,7 +735,6 @@ struct radeon_vertex_buffer { GLsizei LockCount; int lock_uptodate; }; -#endif struct r300_aos_rec { GLuint offset; @@ -759,9 +757,7 @@ struct r300_state { struct r300_pfs_compile_state pfs_compile; struct r300_dma_region aos[R300_MAX_AOS_ARRAYS]; int aos_count; -#ifdef USER_BUFFERS struct radeon_vertex_buffer VB; -#endif GLuint *Elts; struct r300_dma_region elt_dma; @@ -777,6 +773,9 @@ struct r300_state { }; +#define R300_FALLBACK_NONE 0 +#define R300_FALLBACK_TCL 1 +#define R300_FALLBACK_RAST 2 /** * R300 context structure. @@ -808,9 +807,6 @@ struct r300_context { GLuint prefer_gart_client_texturing; #ifdef USER_BUFFERS - key_t mm_ipc_key; - int mm_shm_id; - int mm_sem_id; struct radeon_memory_manager *rmm; GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; @@ -847,11 +843,13 @@ extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, void r300_translate_vertex_shader(struct r300_vertex_program *vp); extern void r300InitShaderFuncs(struct dd_function_table *functions); extern int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst); -extern GLboolean r300Fallback(GLcontext *ctx); +extern int r300Fallback(GLcontext *ctx); + +extern void radeon_vb_to_rvb(r300ContextPtr rmesa, struct radeon_vertex_buffer *rvb, struct vertex_buffer *vb); +extern GLboolean r300_run_vb_render(GLcontext *ctx, struct tnl_pipeline_stage *stage); #ifdef RADEON_VTXFMT_A extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa); -extern GLboolean r300_run_vb_render_vtxfmt_a(GLcontext *ctx, struct tnl_pipeline_stage *stage); #endif #ifdef HW_VBOS diff --git a/src/mesa/drivers/dri/r300/r300_maos.c b/src/mesa/drivers/dri/r300/r300_maos.c index d9f8c031751..c2ff9c5d983 100644 --- a/src/mesa/drivers/dri/r300/r300_maos.c +++ b/src/mesa/drivers/dri/r300/r300_maos.c @@ -255,306 +255,8 @@ void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts, int elt_siz /* Emit vertex data to GART memory (unless immediate mode) * Route inputs to the vertex processor */ -void r300EmitArrays(GLcontext * ctx, GLboolean immd) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - r300ContextPtr r300 = rmesa; - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLuint nr = 0; - GLuint count = VB->Count; - GLuint dw,mask; - GLuint vic_1 = 0; /* R300_VAP_INPUT_CNTL_1 */ - GLuint aa_vap_reg = 0; /* VAP register assignment */ - GLuint i; - GLuint inputs = 0; - - -#define CONFIGURE_AOS(r, f, v, sz, cn) { \ - if (RADEON_DEBUG & DEBUG_STATE) \ - fprintf(stderr, "Enabling "#v "\n"); \ - if (++nr >= R300_MAX_AOS_ARRAYS) { \ - fprintf(stderr, "Aieee! AOS array count exceeded!\n"); \ - exit(-1); \ - } \ - \ - if (hw_tcl_on == GL_FALSE) \ - rmesa->state.aos[nr-1].aos_reg = aa_vap_reg++; \ - rmesa->state.aos[nr-1].aos_format = f; \ - if (immd) { \ - rmesa->state.aos[nr-1].aos_size = 4; \ - rmesa->state.aos[nr-1].aos_stride = 4; \ - rmesa->state.aos[nr-1].aos_offset = 0; \ - } else { \ - emit_vector(ctx, \ - &rmesa->state.aos[nr-1], \ - v->data, \ - sz, \ - v->stride, \ - cn); \ - rmesa->state.vap_reg.r=rmesa->state.aos[nr-1].aos_reg; \ - } \ -} - - if (hw_tcl_on) { - GLuint InputsRead = CURRENT_VERTEX_SHADER(ctx)->Base.InputsRead; - struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); - if (InputsRead & (1<state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_POS]; - } - if (InputsRead & (1<state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_NORMAL]; - } - if (InputsRead & (1<state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR0]; - } - if (InputsRead & (1<state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR1]; - } - if (InputsRead & (1<state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_FOG]; - } - if(ctx->Const.MaxTextureUnits > 8) { /* Not sure if this can even happen... */ - fprintf(stderr, "%s: Cant handle that many inputs\n", __FUNCTION__); - exit(-1); - } - for (i=0;iConst.MaxTextureUnits;i++) { - if (InputsRead & (1<<(VERT_ATTRIB_TEX0+i))) { - inputs |= _TNL_BIT_TEX0<state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_TEX0+i]; - } - } - nr = 0; - } else { - inputs = TNL_CONTEXT(ctx)->render_inputs; - } - rmesa->state.render_inputs = inputs; - - if (inputs & _TNL_BIT_POS) { - CONFIGURE_AOS(i_coords, AOS_FORMAT_FLOAT, - VB->ObjPtr, - immd ? 4 : VB->ObjPtr->size, - count); - - vic_1 |= R300_INPUT_CNTL_POS; - } - - if (inputs & _TNL_BIT_NORMAL) { - CONFIGURE_AOS(i_normal, AOS_FORMAT_FLOAT, - VB->NormalPtr, - immd ? 4 : VB->NormalPtr->size, - count); - - vic_1 |= R300_INPUT_CNTL_NORMAL; - } - - if (inputs & _TNL_BIT_COLOR0) { - int emitsize=4; - - if (!immd) { - if (VB->ColorPtr[0]->size == 4 && - (VB->ColorPtr[0]->stride != 0 || - VB->ColorPtr[0]->data[0][3] != 1.0)) { - emitsize = 4; - } else { - emitsize = 3; - } - } - - CONFIGURE_AOS(i_color[0], AOS_FORMAT_FLOAT_COLOR, - VB->ColorPtr[0], - immd ? 4 : emitsize, - count); - - vic_1 |= R300_INPUT_CNTL_COLOR; - } - - if (inputs & _TNL_BIT_COLOR1) { - CONFIGURE_AOS(i_color[1], AOS_FORMAT_FLOAT_COLOR, - VB->SecondaryColorPtr[0], - immd ? 4 : VB->SecondaryColorPtr[0]->size, - count); - } - -#if 0 - if (inputs & _TNL_BIT_FOG) { - CONFIGURE_AOS( AOS_FORMAT_FLOAT, - VB->FogCoordPtr, - immd ? 4 : VB->FogCoordPtr->size, - count); - } -#endif - - r300->state.texture.tc_count = 0; - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (inputs & (_TNL_BIT_TEX0 << i)) { - CONFIGURE_AOS(i_tex[i], AOS_FORMAT_FLOAT, - VB->TexCoordPtr[i], - immd ? 4 : VB->TexCoordPtr[i]->size, - count); - - vic_1 |= R300_INPUT_CNTL_TC0 << i; - r300->state.texture.tc_count++; - } - } - -#define SHOW_INFO(n) do { \ - if (RADEON_DEBUG & DEBUG_ALL) { \ - fprintf(stderr, "RR[%d] - sz=%d, reg=%d, fmt=%d -- st=%d, of=0x%08x\n", \ - n, \ - r300->state.aos[n].aos_size, \ - r300->state.aos[n].aos_reg, \ - r300->state.aos[n].aos_format, \ - r300->state.aos[n].aos_stride, \ - r300->state.aos[n].aos_offset); \ - } \ -} while(0); - /* setup INPUT_ROUTE */ - R300_STATECHANGE(r300, vir[0]); - for(i=0;i+1state.aos[i].aos_size-1) - | ((r300->state.aos[i].aos_reg)<<8) - | (r300->state.aos[i].aos_format<<14) - | (((r300->state.aos[i+1].aos_size-1) - | ((r300->state.aos[i+1].aos_reg)<<8) - | (r300->state.aos[i+1].aos_format<<14))<<16); - - if(i+2==nr){ - dw|=(1<<(13+16)); - } - r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(i>>1)]=dw; - } - if(nr & 1){ - SHOW_INFO(nr-1) - dw=(r300->state.aos[nr-1].aos_size-1) - | (r300->state.aos[nr-1].aos_format<<14) - | ((r300->state.aos[nr-1].aos_reg)<<8) - | (1<<13); - r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw; - //fprintf(stderr, "vir0 dw=%08x\n", dw); - } - /* Set the rest of INPUT_ROUTE_0 to 0 */ - //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[0].cmd[R300_VIR_CNTL_0+i]=(0x0); - ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = (nr+1)>>1; - - - /* Mesa assumes that all missing components are from (0, 0, 0, 1) */ -#define ALL_COMPONENTS ((R300_INPUT_ROUTE_SELECT_X<state.aos[i].aos_size*3))-1; - dw=(ALL_COMPONENTS & mask) - | (ALL_DEFAULT & ~mask) - | R300_INPUT_ROUTE_ENABLE; - - /* i+1 */ - mask=(1<<(r300->state.aos[i+1].aos_size*3))-1; - dw|=( - (ALL_COMPONENTS & mask) - | (ALL_DEFAULT & ~mask) - | R300_INPUT_ROUTE_ENABLE - )<<16; - - r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(i>>1)]=dw; - } - if(nr & 1){ - mask=(1<<(r300->state.aos[nr-1].aos_size*3))-1; - dw=(ALL_COMPONENTS & mask) - | (ALL_DEFAULT & ~mask) - | R300_INPUT_ROUTE_ENABLE; - r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw; - //fprintf(stderr, "vir1 dw=%08x\n", dw); - } - /* Set the rest of INPUT_ROUTE_1 to 0 */ - //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[1].cmd[R300_VIR_CNTL_0+i]=0x0; - ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->packet0.count = (nr+1)>>1; - - /* Set up input_cntl */ - /* I don't think this is needed for vertex buffers, but it doesn't hurt anything */ - R300_STATECHANGE(r300, vic); - r300->hw.vic.cmd[R300_VIC_CNTL_0]=0x5555; /* Hard coded value, no idea what it means */ - r300->hw.vic.cmd[R300_VIC_CNTL_1]=vic_1; - -#if 0 - r300->hw.vic.cmd[R300_VIC_CNTL_1]=0; - - if(r300->state.render_inputs & _TNL_BIT_POS) - r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_POS; - - if(r300->state.render_inputs & _TNL_BIT_NORMAL) - r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_NORMAL; - - if(r300->state.render_inputs & _TNL_BIT_COLOR0) - r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_COLOR; - - for(i=0;i < ctx->Const.MaxTextureUnits;i++) - if(r300->state.render_inputs & (_TNL_BIT_TEX0<hw.vic.cmd[R300_VIC_CNTL_1]|=(R300_INPUT_CNTL_TC0<hw.vof.cmd[R300_VOF_CNTL_0]=0; - r300->hw.vof.cmd[R300_VOF_CNTL_1]=0; - if (hw_tcl_on){ - GLuint OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->Base.OutputsWritten; - - if(OutputsWritten & (1<hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - if(OutputsWritten & (1<hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; - if(OutputsWritten & (1<hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; - /*if(OutputsWritten & (1<hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT; - if(OutputsWritten & (1<hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;*/ - //if(OutputsWritten & (1<hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; - - for(i=0;i < ctx->Const.MaxTextureUnits;i++) - if(OutputsWritten & (1<<(VERT_RESULT_TEX0+i))) - r300->hw.vof.cmd[R300_VOF_CNTL_1] |= (4<<(3*i)); - } else { - if(inputs & _TNL_BIT_POS) - r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - if(inputs & _TNL_BIT_COLOR0) - r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; - if(inputs & _TNL_BIT_COLOR1) - r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; - - for(i=0;i < ctx->Const.MaxTextureUnits;i++) - if(inputs & (_TNL_BIT_TEX0<hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i)); - } - - rmesa->state.aos_count = nr; -} - -#ifdef RADEON_VTXFMT_A -void r300EmitArraysVtx(GLcontext * ctx, GLboolean immd) +void r300EmitArrays(GLcontext * ctx, GLboolean immd) { r300ContextPtr rmesa = R300_CONTEXT(ctx); r300ContextPtr r300 = rmesa; @@ -568,7 +270,6 @@ void r300EmitArraysVtx(GLcontext * ctx, GLboolean immd) GLuint i; GLuint inputs = 0; -#undef CONFIGURE_AOS #define CONFIGURE_AOS(r, f, v, sz, cn) { \ if (RADEON_DEBUG & DEBUG_STATE) \ fprintf(stderr, "Enabling "#v "\n"); \ @@ -872,7 +573,6 @@ void r300EmitArraysVtx(GLcontext * ctx, GLboolean immd) rmesa->state.aos_count = nr; } -#endif #ifdef USER_BUFFERS void r300UseArrays(GLcontext * ctx) diff --git a/src/mesa/drivers/dri/r300/r300_maos.h b/src/mesa/drivers/dri/r300/r300_maos.h index c75589085bf..7235af6ef6b 100644 --- a/src/mesa/drivers/dri/r300/r300_maos.h +++ b/src/mesa/drivers/dri/r300/r300_maos.h @@ -43,10 +43,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. extern void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts, int elt_size); extern void r300EmitArrays(GLcontext * ctx, GLboolean immd); -#ifdef RADEON_VTXFMT_A -extern void r300EmitArraysVtx(GLcontext * ctx, GLboolean immd); -#endif - #ifdef USER_BUFFERS void r300UseArrays(GLcontext * ctx); #endif diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index ee24f14f615..acdecb54ec2 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -282,99 +282,6 @@ static void r300_render_vb_primitive(r300ContextPtr rmesa, int prim) { int type, num_verts; - LOCAL_VARS - - type=r300_get_primitive_type(rmesa, ctx, prim); - num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim); - - if(type<0 || num_verts <= 0)return; - - if(rmesa->state.Elts){ - r300EmitAOS(rmesa, rmesa->state.aos_count, 0); -#if 0 - int i; - start_index32_packet(num_verts, type); - for(i=0; i < num_verts; i++) - e32(rmesa->state.Elts[start+i]); /* start ? */ -#else - if(num_verts == 1){ - start_index32_packet(num_verts, type); - e32(rmesa->state.Elts[start]); - return; - } - - if(num_verts > 65535){ /* not implemented yet */ - WARN_ONCE("Too many elts\n"); - return; - } - r300EmitElts(ctx, rmesa->state.Elts+start, num_verts, 4); - fire_EB(PASS_PREFIX GET_START(&(rmesa->state.elt_dma)), num_verts, type, 4); -#endif - }else{ - r300EmitAOS(rmesa, rmesa->state.aos_count, start); - fire_AOS(PASS_PREFIX num_verts, type); - } -} - -static GLboolean r300_run_vb_render(GLcontext *ctx, - struct tnl_pipeline_stage *stage) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - int i; - LOCAL_VARS - - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s\n", __FUNCTION__); - - - //r300UpdateShaders(rmesa); - - r300ReleaseArrays(ctx); - r300EmitArrays(ctx, GL_FALSE); - - r300UpdateShaderStates(rmesa); - - reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0); - e32(0x0000000a); - - reg_start(0x4f18,0); - e32(0x00000003); - r300EmitState(rmesa); - - rmesa->state.Elts = VB->Elts; - - for(i=0; i < VB->PrimitiveCount; i++){ - GLuint prim = VB->Primitive[i].mode; - GLuint start = VB->Primitive[i].start; - GLuint length = VB->Primitive[i].count; - - r300_render_vb_primitive(rmesa, ctx, start, start + length, prim); - } - - reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0); - e32(0x0000000a); - - reg_start(0x4f18,0); - e32(0x00000003); - -#ifdef USER_BUFFERS - r300UseArrays(ctx); -#endif - - return GL_FALSE; -} - -#ifdef RADEON_VTXFMT_A - -static void r300_render_vb_primitive_vtxfmt_a(r300ContextPtr rmesa, - GLcontext *ctx, - int start, - int end, - int prim) -{ - int type, num_verts; type=r300_get_primitive_type(rmesa, ctx, prim); num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim); @@ -416,6 +323,7 @@ void dump_array(struct r300_dma_region *rvb, int count) int *out = (int *)(rvb->address + rvb->start); int i, ci; + fprintf(stderr, "stride %d:", rvb->aos_stride); for (i=0; i < count; i++) { fprintf(stderr, "{"); if (rvb->aos_format == AOS_FORMAT_FLOAT) @@ -437,7 +345,7 @@ void dump_dt(struct dt *dt, int count) int *out = dt->data; int i, ci; - fprintf(stderr, "base at %p ", out); + fprintf(stderr, "stride %d", dt->stride); for (i=0; i < count; i++){ fprintf(stderr, "{"); @@ -456,23 +364,27 @@ void dump_dt(struct dt *dt, int count) } #endif -/*static */GLboolean r300_run_vb_render_vtxfmt_a(GLcontext *ctx, +GLboolean r300_run_vb_render(GLcontext *ctx, struct tnl_pipeline_stage *stage) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); - //TNLcontext *tnl = TNL_CONTEXT(ctx); - struct radeon_vertex_buffer *VB = &rmesa->state.VB; //&tnl->vb; - int i; - LOCAL_VARS + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct radeon_vertex_buffer *VB = &rmesa->state.VB; + int i; + LOCAL_VARS if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); + + if (stage) { + TNLcontext *tnl = TNL_CONTEXT(ctx); + radeon_vb_to_rvb(rmesa, VB, &tnl->vb); + } r300UpdateShaders(rmesa); if (rmesa->state.VB.LockCount == 0 || 1) { r300ReleaseArrays(ctx); - r300EmitArraysVtx(ctx, GL_FALSE); - + r300EmitArrays(ctx, GL_FALSE); + r300UpdateShaderStates(rmesa); } else { /* TODO: Figure out why do we need these. */ @@ -496,7 +408,7 @@ void dump_dt(struct dt *dt, int count) #endif #if 0 r300ReleaseArrays(ctx); - r300EmitArraysVtx(ctx, GL_FALSE); + r300EmitArrays(ctx, GL_FALSE); fprintf(stderr, "after:\n"); for(i=0; i < rmesa->state.aos_count; i++){ @@ -522,7 +434,7 @@ void dump_dt(struct dt *dt, int count) GLuint start = VB->Primitive[i].start; GLuint length = VB->Primitive[i].count; - r300_render_vb_primitive_vtxfmt_a(rmesa, ctx, start, start + length, prim); + r300_render_vb_primitive(rmesa, ctx, start, start + length, prim); } reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0); @@ -536,19 +448,19 @@ void dump_dt(struct dt *dt, int count) #endif return GL_FALSE; } -#endif #define FALLBACK_IF(expr) \ do { \ if (expr) { \ if (1 || RADEON_DEBUG & DEBUG_FALLBACKS) \ WARN_ONCE("fallback:%s\n", #expr); \ - return GL_TRUE; \ + return R300_FALLBACK_RAST; \ } \ } while(0) -GLboolean r300Fallback(GLcontext *ctx) +int r300Fallback(GLcontext *ctx) { + int i; //FALLBACK_IF(ctx->RenderMode != GL_RENDER); // We do not do SELECT or FEEDBACK (yet ?) @@ -576,8 +488,12 @@ GLboolean r300Fallback(GLcontext *ctx) /* Rest could be done with vertex fragments */ if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) FALLBACK_IF(ctx->Point.PointSprite); // GL_POINT_SPRITE_NV - - return GL_FALSE; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) + return R300_FALLBACK_TCL; + + return R300_FALLBACK_NONE; } /** @@ -593,9 +509,9 @@ static GLboolean r300_run_render(GLcontext *ctx, if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); - if (r300Fallback(ctx)) + if (r300Fallback(ctx) >= R300_FALLBACK_RAST) return GL_TRUE; - + return r300_run_vb_render(ctx, stage); } @@ -613,7 +529,6 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx, { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program *vp; - int i; hw_tcl_on=future_hw_tcl_on; @@ -622,17 +537,11 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx, if(hw_tcl_on == GL_FALSE) return GL_TRUE; - if (r300Fallback(ctx)) { + if (r300Fallback(ctx) >= R300_FALLBACK_TCL) { hw_tcl_on = GL_FALSE; return GL_TRUE; } - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) /* XXX: Needs to be part of r300Fallback */ - if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) { - hw_tcl_on = GL_FALSE; - return GL_TRUE; - } - r300UpdateShaders(rmesa); vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); diff --git a/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c b/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c index 053af1ac661..5ea9bb4eb45 100644 --- a/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c +++ b/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c @@ -45,15 +45,55 @@ #include "api_validate.h" #include "state.h" +#define CONV_VB(a, b) rvb->AttribPtr[(a)].size = vb->b->size, \ + rvb->AttribPtr[(a)].type = GL_FLOAT, \ + rvb->AttribPtr[(a)].stride = vb->b->stride, \ + rvb->AttribPtr[(a)].data = vb->b->data + +void radeon_vb_to_rvb(r300ContextPtr rmesa, struct radeon_vertex_buffer *rvb, struct vertex_buffer *vb) +{ + int i; + GLcontext *ctx; + ctx = rmesa->radeon.glCtx; + + memset(rvb, 0, sizeof(*rvb)); + + rvb->Elts = vb->Elts; + rvb->elt_size = 4; + rvb->elt_min = 0; + rvb->elt_max = vb->Count; + + rvb->Count = vb->Count; + + CONV_VB(VERT_ATTRIB_POS, ObjPtr); + CONV_VB(VERT_ATTRIB_NORMAL, NormalPtr); + CONV_VB(VERT_ATTRIB_COLOR0, ColorPtr[0]); + CONV_VB(VERT_ATTRIB_COLOR1, SecondaryColorPtr[0]); + CONV_VB(VERT_ATTRIB_FOG, FogCoordPtr); + + for (i=0; i < MAX_TEXTURE_COORD_UNITS; i++) + CONV_VB(VERT_ATTRIB_TEX0 + i, TexCoordPtr[i]); + + rvb->Primitive = vb->Primitive; + rvb->PrimitiveCount = vb->PrimitiveCount; + rvb->LockFirst = rvb->LockCount = 0; + rvb->lock_uptodate = GL_FALSE; +} + #ifdef RADEON_VTXFMT_A extern void _tnl_array_init( GLcontext *ctx ); -#define CONV(a, b) rmesa->state.VB.AttribPtr[(a)].size = ctx->Array.b.Size, \ - rmesa->state.VB.AttribPtr[(a)].data = ctx->Array.b.BufferObj->Name ? \ - (void *)ADD_POINTERS(ctx->Array.b.Ptr, ctx->Array.b.BufferObj->Data) : (void *)ctx->Array.b.Ptr, \ - rmesa->state.VB.AttribPtr[(a)].stride = ctx->Array.b.StrideB, \ - rmesa->state.VB.AttribPtr[(a)].type = ctx->Array.b.Type +#define CONV(a, b) do { \ + if (ctx->Array.b.Enabled) { \ + rmesa->state.VB.AttribPtr[(a)].size = ctx->Array.b.Size; \ + rmesa->state.VB.AttribPtr[(a)].data = ctx->Array.b.BufferObj->Name ? \ + (void *)ADD_POINTERS(ctx->Array.b.Ptr, ctx->Array.b.BufferObj->Data) : (void *)ctx->Array.b.Ptr; \ + rmesa->state.VB.AttribPtr[(a)].stride = ctx->Array.b.StrideB; \ + rmesa->state.VB.AttribPtr[(a)].type = ctx->Array.b.Type; \ + enabled |= 1 << (a); \ + } \ + } while (0) static int setup_arrays(r300ContextPtr rmesa, GLint start) { @@ -63,40 +103,25 @@ static int setup_arrays(r300ContextPtr rmesa, GLint start) GLuint enabled = 0; ctx = rmesa->radeon.glCtx; - if (r300Fallback(ctx)) - return -1; + i = r300Fallback(ctx); + if (i) + return i; memset(rmesa->state.VB.AttribPtr, 0, VERT_ATTRIB_MAX*sizeof(struct dt)); CONV(VERT_ATTRIB_POS, Vertex); - if (ctx->Array.Vertex.Enabled) - enabled |= 1 << VERT_ATTRIB_POS; - CONV(VERT_ATTRIB_NORMAL, Normal); - if (ctx->Array.Normal.Enabled) - enabled |= 1 << VERT_ATTRIB_NORMAL; - CONV(VERT_ATTRIB_COLOR0, Color); - if (ctx->Array.Color.Enabled) - enabled |= 1 << VERT_ATTRIB_COLOR0; - CONV(VERT_ATTRIB_COLOR1, SecondaryColor); - if (ctx->Array.SecondaryColor.Enabled) - enabled |= 1 << VERT_ATTRIB_COLOR1; - CONV(VERT_ATTRIB_FOG, FogCoord); - if (ctx->Array.FogCoord.Enabled) - enabled |= 1 << VERT_ATTRIB_FOG; - for (i=0; i < MAX_TEXTURE_COORD_UNITS; i++) { + for (i=0; i < MAX_TEXTURE_COORD_UNITS; i++) CONV(VERT_ATTRIB_TEX0 + i, TexCoord[i]); - - if(ctx->Array.TexCoord[i].Enabled) { - enabled |= 1 << (VERT_ATTRIB_TEX0+i); - } - - } - + + if (ctx->VertexProgram._Enabled) + for (i=0; i < VERT_ATTRIB_MAX; i++) + CONV(i, VertexAttrib[i]); + for (i=0; i < VERT_ATTRIB_MAX; i++) { if (enabled & (1 << i)) { rmesa->state.VB.AttribPtr[i].data += rmesa->state.VB.AttribPtr[i].stride * start; @@ -113,12 +138,12 @@ static int setup_arrays(r300ContextPtr rmesa, GLint start) if(rmesa->state.VB.AttribPtr[i].type != GL_UNSIGNED_BYTE && rmesa->state.VB.AttribPtr[i].type != GL_FLOAT){ WARN_ONCE("Unsupported format %d at index %d\n", rmesa->state.VB.AttribPtr[i].type, i); - return -1; + return R300_FALLBACK_TCL; } if(rmesa->state.VB.AttribPtr[i].type == GL_UNSIGNED_BYTE && rmesa->state.VB.AttribPtr[i].size != 4){ WARN_ONCE("Unsupported component count for ub colors\n"); - return -1; + return R300_FALLBACK_TCL; } /*fprintf(stderr, "%d: ", i); @@ -143,7 +168,7 @@ static int setup_arrays(r300ContextPtr rmesa, GLint start) fprintf(stderr, "Stride %d ", rmesa->state.VB.AttribPtr[i].stride); fprintf(stderr, "\n");*/ } - return 0; + return R300_FALLBACK_NONE; } void radeon_init_vtxfmt_a(r300ContextPtr rmesa); @@ -180,12 +205,6 @@ static void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const G return; FLUSH_CURRENT( ctx, 0 ); - /* - fprintf(stderr, "dt at %s:\n", __FUNCTION__); - for(i=0; i < VERT_ATTRIB_MAX; i++){ - fprintf(stderr, "dt %d:", i); - dump_dt(&rmesa->state.VB.AttribPtr[i], rmesa->state.VB.Count); - }*/ r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__); switch (type) { @@ -276,7 +295,7 @@ static void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const G rmesa->state.VB.Count = rmesa->state.VB.LockCount; r300ReleaseArrays(ctx); - r300EmitArraysVtx(ctx, GL_FALSE); + r300EmitArrays(ctx, GL_FALSE); rmesa->state.VB.lock_uptodate = GL_TRUE; } @@ -292,7 +311,7 @@ static void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const G return; } } else { - if (setup_arrays(rmesa, min)) + if (setup_arrays(rmesa, min) >= R300_FALLBACK_TCL) goto fallback; rmesa->state.VB.Count = max - min + 1; @@ -313,7 +332,7 @@ static void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const G rmesa->state.VB.Elts = ptr; rmesa->state.VB.elt_size = elt_size; - r300_run_vb_render_vtxfmt_a(ctx, NULL); + r300_run_vb_render(ctx, NULL); if(rvb.buf) radeon_mm_use(rmesa, rvb.buf->id); @@ -438,7 +457,7 @@ static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei rmesa->state.VB.Count = rmesa->state.VB.LockCount; r300ReleaseArrays(ctx); - r300EmitArraysVtx(ctx, GL_FALSE); + r300EmitArrays(ctx, GL_FALSE); rmesa->state.VB.lock_uptodate = GL_TRUE; } @@ -454,7 +473,7 @@ static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei return; }*/ } else { - if (setup_arrays(rmesa, min)) + if (setup_arrays(rmesa, min) >= R300_FALLBACK_TCL) goto fallback; rmesa->state.VB.Count = max - min + 1; @@ -477,7 +496,7 @@ static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei rmesa->state.VB.elt_min = min; rmesa->state.VB.elt_max = max; - r300_run_vb_render_vtxfmt_a(ctx, NULL); + r300_run_vb_render(ctx, NULL); if(rvb.buf) radeon_mm_use(rmesa, rvb.buf->id); @@ -531,7 +550,7 @@ static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count ) rmesa->state.VB.Count = rmesa->state.VB.LockCount; r300ReleaseArrays(ctx); - r300EmitArraysVtx(ctx, GL_FALSE); + r300EmitArrays(ctx, GL_FALSE); rmesa->state.VB.lock_uptodate = GL_TRUE; } @@ -547,7 +566,7 @@ static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count ) goto fallback; } } else { - if (setup_arrays(rmesa, start)) + if (setup_arrays(rmesa, start) >= R300_FALLBACK_TCL) goto fallback; rmesa->state.VB.Count = count; @@ -570,7 +589,7 @@ static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count ) rmesa->state.VB.elt_min = 0; rmesa->state.VB.elt_max = 0; - r300_run_vb_render_vtxfmt_a(ctx, NULL); + r300_run_vb_render(ctx, NULL); return ;