From: Kenneth Graunke Date: Mon, 27 Jul 2015 21:19:31 +0000 (-0700) Subject: i965: Enable ARB_tessellation_shader on Gen8+. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7738f3a988bfa27a7c48c364cfa2d51c0b57e5d9;p=mesa.git i965: Enable ARB_tessellation_shader on Gen8+. Everything is in place and I'm not aware of any further issues. Tested with: - Piglit - Tessmark - Unigine Heaven - Shadow of Mordor - GRID Autosport I have patches to backport this to Haswell, Ivybridge, and Baytrail as well (the first Intel hardware to support tessellation), but there are still a lot of GPU hangs left to debug. So that will come later. Signed-off-by: Kenneth Graunke Reviewed-by: Jordan Justen --- diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 24761a70638..06672c1b4db 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -362,6 +362,7 @@ intelInitExtensions(struct gl_context *ctx) if (brw->gen >= 8) { ctx->Extensions.ARB_stencil_texturing = true; + ctx->Extensions.ARB_tessellation_shader = true; } if (brw->gen >= 9) {