From: Matt Turner Date: Sat, 28 Oct 2017 01:15:46 +0000 (-0700) Subject: nir: Don't print swizzles when there are more than 4 components X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=77a63d190a9bd6bcb6d6d8eb9bc734c0b18ee0e3;p=mesa.git nir: Don't print swizzles when there are more than 4 components ... as can happen with various types like mat4, or else we'll smash the stack writing past the end of components_local[]. Fixes: 5a0d3e1129b7 ("nir: Print the components referenced for split or packed shader in/outs.") Reviewed-by: Jason Ekstrand --- diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index 4b7ad5c6ba2..fcc8025346e 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -457,7 +457,7 @@ print_var_decl(nir_variable *var, print_state *state) switch (var->data.mode) { case nir_var_shader_in: case nir_var_shader_out: - if (num_components != 4 && num_components != 0) { + if (num_components < 4 && num_components != 0) { const char *xyzw = "xyzw"; for (int i = 0; i < num_components; i++) components_local[i + 1] = xyzw[i + var->data.location_frac];