From: Brian Paul Date: Fri, 18 Apr 2003 01:56:11 +0000 (+0000) Subject: more GL_ARB_vertex/fragment_program bits X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=77eec61e21cf1ff4ef3c95fcc42700ca4a0a2c4f;p=mesa.git more GL_ARB_vertex/fragment_program bits --- diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index cd2e60e3ff8..5fe65493122 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,5 +1,3 @@ -/* $Id: enable.c,v 1.77 2003/03/21 13:18:33 brianp Exp $ */ - /* * Mesa 3-D graphics library * Version: 5.1 @@ -915,6 +913,16 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->Stencil.TestTwoSide = state; break; +#if FEATURE_ARB_fragment_program + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXTENSION(ARB_fragment_program, cap); + if (ctx->FragmentProgram.Enabled == state) + return; + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_TEXTURE); + ctx->FragmentProgram.Enabled = state; + break; +#endif /* FEATURE_ARB_fragment_program */ + default: _mesa_error(ctx, GL_INVALID_ENUM, "%s(0x%x)", state ? "glEnable" : "glDisable", cap); @@ -1306,6 +1314,11 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(EXT_stencil_two_side); return ctx->Stencil.TestTwoSide; +#if FEATURE_ARB_fragment_program + case GL_FRAGMENT_PROGRAM_ARB: + return ctx->FragmentProgram.Enabled; +#endif /* FEATURE_ARB_fragment_program */ + default: _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(0x%x)", (int) cap); return GL_FALSE; diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 7b7d00800ce..c7d21d84945 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1517,7 +1517,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = ENUM_TO_BOOL(ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT); break; - /* GL_ARB_vertex_buffer_object */ +#if FEATURE_ARB_vertex_buffer_object case GL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); *params = INT_TO_BOOL(ctx->Array.ArrayBufferBinding); @@ -1562,6 +1562,36 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); *params = INT_TO_BOOL(ctx->Array.ElementArrayBufferBinding); break; +#endif + +#if FEATURE_ARB_fragment_program + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXTENSION_B(ARB_fragment_program, pname); + *params = ctx->FragmentProgram.Enabled; + break; + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + CHECK_EXTENSION_B(ARB_fragment_program, pname); + params[0] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[0]); + params[1] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[4]); + params[2] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[8]); + params[3] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[12]); + params[4] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[1]); + params[5] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[5]); + params[6] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[9]); + params[7] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[13]); + params[8] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[2]); + params[9] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[6]); + params[10] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[10]); + params[11] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[14]); + params[12] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[3]); + params[13] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[7]); + params[14] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[11]); + params[15] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[15]); + break; + /* Remaining ARB_fragment_program queries alias with + * the GL_NV_fragment_program queries. + */ +#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); @@ -2973,7 +3003,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT); break; - /* GL_ARB_vertex_buffer_object */ +#if FEATURE_ARB_vertex_buffer_object case GL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); *params = (GLdouble) ctx->Array.ArrayBufferBinding; @@ -3018,6 +3048,36 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); *params = (GLdouble) ctx->Array.ElementArrayBufferBinding; break; +#endif + +#if FEATURE_ARB_fragment_program + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXTENSION_D(ARB_fragment_program, pname); + *params = (GLdouble) ctx->FragmentProgram.Enabled; + break; + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + CHECK_EXTENSION_D(ARB_fragment_program, pname); + params[0] = ctx->CurrentStack->Top->m[0]; + params[1] = ctx->CurrentStack->Top->m[4]; + params[2] = ctx->CurrentStack->Top->m[8]; + params[3] = ctx->CurrentStack->Top->m[12]; + params[4] = ctx->CurrentStack->Top->m[1]; + params[5] = ctx->CurrentStack->Top->m[5]; + params[6] = ctx->CurrentStack->Top->m[9]; + params[7] = ctx->CurrentStack->Top->m[13]; + params[8] = ctx->CurrentStack->Top->m[2]; + params[9] = ctx->CurrentStack->Top->m[6]; + params[10] = ctx->CurrentStack->Top->m[10]; + params[11] = ctx->CurrentStack->Top->m[14]; + params[12] = ctx->CurrentStack->Top->m[3]; + params[13] = ctx->CurrentStack->Top->m[7]; + params[14] = ctx->CurrentStack->Top->m[11]; + params[15] = ctx->CurrentStack->Top->m[15]; + break; + /* Remaining ARB_fragment_program queries alias with + * the GL_NV_fragment_program queries. + */ +#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetDoublev(pname=0x%x)", pname); @@ -4405,7 +4465,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT); break; - /* GL_ARB_vertex_buffer_object */ +#if FEATURE_ARB_vertex_buffer_object case GL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); *params = (GLfloat) ctx->Array.ArrayBufferBinding; @@ -4450,6 +4510,36 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); *params = (GLfloat) ctx->Array.ElementArrayBufferBinding; break; +#endif + +#if FEATURE_ARB_fragment_program + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXTENSION_F(ARB_fragment_program, pname); + *params = (GLfloat) ctx->FragmentProgram.Enabled; + break; + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + CHECK_EXTENSION_F(ARB_fragment_program, pname); + params[0] = ctx->CurrentStack->Top->m[0]; + params[1] = ctx->CurrentStack->Top->m[4]; + params[2] = ctx->CurrentStack->Top->m[8]; + params[3] = ctx->CurrentStack->Top->m[12]; + params[4] = ctx->CurrentStack->Top->m[1]; + params[5] = ctx->CurrentStack->Top->m[5]; + params[6] = ctx->CurrentStack->Top->m[9]; + params[7] = ctx->CurrentStack->Top->m[13]; + params[8] = ctx->CurrentStack->Top->m[2]; + params[9] = ctx->CurrentStack->Top->m[6]; + params[10] = ctx->CurrentStack->Top->m[10]; + params[11] = ctx->CurrentStack->Top->m[14]; + params[12] = ctx->CurrentStack->Top->m[3]; + params[13] = ctx->CurrentStack->Top->m[7]; + params[14] = ctx->CurrentStack->Top->m[11]; + params[15] = ctx->CurrentStack->Top->m[15]; + break; + /* Remaining ARB_fragment_program queries alias with + * the GL_NV_fragment_program queries. + */ +#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(0x%x)", pname); @@ -5875,7 +5965,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT); break; - /* GL_ARB_vertex_buffer_object */ +#if FEATURE_ARB_vertex_buffer_object case GL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); *params = (GLint) ctx->Array.ArrayBufferBinding; @@ -5920,6 +6010,36 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); *params = (GLint) ctx->Array.ElementArrayBufferBinding; break; +#endif + +#if FEATURE_ARB_fragment_program + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXTENSION_I(ARB_fragment_program, pname); + *params = ctx->FragmentProgram.Enabled; + break; + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + CHECK_EXTENSION_I(ARB_fragment_program, pname); + params[0] = (GLint) ctx->CurrentStack->Top->m[0]; + params[1] = (GLint) ctx->CurrentStack->Top->m[4]; + params[2] = (GLint) ctx->CurrentStack->Top->m[8]; + params[3] = (GLint) ctx->CurrentStack->Top->m[12]; + params[4] = (GLint) ctx->CurrentStack->Top->m[1]; + params[5] = (GLint) ctx->CurrentStack->Top->m[5]; + params[6] = (GLint) ctx->CurrentStack->Top->m[9]; + params[7] = (GLint) ctx->CurrentStack->Top->m[13]; + params[8] = (GLint) ctx->CurrentStack->Top->m[2]; + params[9] = (GLint) ctx->CurrentStack->Top->m[6]; + params[10] = (GLint) ctx->CurrentStack->Top->m[10]; + params[11] = (GLint) ctx->CurrentStack->Top->m[14]; + params[12] = (GLint) ctx->CurrentStack->Top->m[3]; + params[13] = (GLint) ctx->CurrentStack->Top->m[7]; + params[14] = (GLint) ctx->CurrentStack->Top->m[11]; + params[15] = (GLint) ctx->CurrentStack->Top->m[15]; + break; + /* Remaining ARB_fragment_program queries alias with + * the GL_NV_fragment_program queries. + */ +#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);