From: Ian Romanick Date: Thu, 4 Mar 2010 01:20:27 +0000 (-0800) Subject: meta: Use the DrawBuffer's stencil size X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=77fc3ef9116fae6b8b53cda78d97c4ff1ec5c171;p=mesa.git meta: Use the DrawBuffer's stencil size Previously the code was erroneously using the stencil size of the context instead of the stencil size of the DrawBuffer. With FBOs these may be different. As a result, clearing the stencil buffer of an FBO bound to a context that doesn't have stencil would fail. Signed-off-by: Ian Romanick --- diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 8e229bbe388..b97b760f181 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1895,7 +1895,7 @@ _mesa_meta_DrawPixels(GLcontext *ctx, _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); - for (bit = 0; bit < ctx->Visual.stencilBits; bit++) { + for (bit = 0; bit < ctx->DrawBuffer->Visual.stencilBits; bit++) { const GLuint mask = 1 << bit; if (mask & origStencilMask) { _mesa_StencilFunc(GL_ALWAYS, mask, mask);