From: Brian Date: Fri, 14 Mar 2008 00:19:47 +0000 (-0600) Subject: gallium: need to all draw_flush() in softpipe_unmap_constant_buffers() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=78302c7ca30d27ef3d087deb4d1a22e83858ce4b;p=mesa.git gallium: need to all draw_flush() in softpipe_unmap_constant_buffers() Otherwise, we won't have our constants when we run the fragment shader. Fixes crash in glsl tests when SP_VBUF=1. --- diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 2049afda34f..5b5a0fe5735 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -62,6 +62,14 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; uint i; + + /* really need to flush all prims since the vert/frag shaders const buffers + * are going away now. + */ + draw_flush(sp->draw); + + draw_set_mapped_constant_buffer(sp->draw, NULL); + for (i = 0; i < 2; i++) { if (sp->constants[i].size) ws->buffer_unmap(ws, sp->constants[i].buffer);