From: Tim Rowley Date: Mon, 16 May 2016 16:02:27 +0000 (-0500) Subject: docs: add swr to GL3.txt X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=78572c9b0b9298bf7f89f8d87cd74bdd9e1d6b14;p=mesa.git docs: add swr to GL3.txt v2: not on gl3.3 list until gl3.2 is complete Reviewed-by: Bruce Cherniak --- diff --git a/docs/GL3.txt b/docs/GL3.txt index 921a52953e4..7e86f5e3259 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -33,7 +33,7 @@ are exposed in the 3.0 context as extensions. Feature Status ------------------------------------------------------- ------------------------ -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr glBindFragDataLocation, glGetFragDataLocation DONE GL_NV_conditional_render (Conditional rendering) DONE () @@ -60,12 +60,12 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE - Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*)) + Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), swr (*)) -(*) llvmpipe and softpipe have fake Multisample anti-aliasing support +(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr Forward compatible context support/deprecations DONE () GL_ARB_draw_instanced (Instanced drawing) DONE () @@ -82,35 +82,35 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft Core/compatibility profiles DONE Geometry shaders DONE () - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE () - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE () - GL_ARB_fragment_coord_conventions (Frag shader coord) DONE () - GL_ARB_provoking_vertex (Provoking vertex) DONE () - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE () - GL_ARB_texture_multisample (Multisample textures) DONE () - GL_ARB_depth_clamp (Frag depth clamp) DONE () - GL_ARB_sync (Fence objects) DONE () + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr) + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr) + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr) + GL_ARB_provoking_vertex (Provoking vertex) DONE (swr) + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr) + GL_ARB_texture_multisample (Multisample textures) DONE (swr) + GL_ARB_depth_clamp (Frag depth clamp) DONE (swr) + GL_ARB_sync (Fence objects) DONE (swr) GLX_ARB_create_context_profile DONE GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe - GL_ARB_blend_func_extended DONE () + GL_ARB_blend_func_extended DONE (swr) GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) - GL_ARB_occlusion_query2 DONE () + GL_ARB_occlusion_query2 DONE (swr) GL_ARB_sampler_objects DONE (all drivers) - GL_ARB_shader_bit_encoding DONE () - GL_ARB_texture_rgb10_a2ui DONE () - GL_ARB_texture_swizzle DONE () - GL_ARB_timer_query DONE () - GL_ARB_instanced_arrays DONE () - GL_ARB_vertex_type_2_10_10_10_rev DONE () + GL_ARB_shader_bit_encoding DONE (swr) + GL_ARB_texture_rgb10_a2ui DONE (swr) + GL_ARB_texture_swizzle DONE (swr) + GL_ARB_timer_query DONE (swr) + GL_ARB_instanced_arrays DONE (swr) + GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi - GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe) + GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe, swr) + GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe, swr) GL_ARB_gpu_shader5 DONE (i965) - 'precise' qualifier DONE - Dynamically uniform sampler array indices DONE (softpipe) @@ -126,19 +126,19 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (i965/gen8+, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50) - GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe, swr) GL_ARB_tessellation_shader DONE (i965) - GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe) + GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe, swr) GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe, swr) GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) - GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe, swr) + GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe, swr) GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi - GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe, swr) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10) @@ -152,13 +152,13 @@ GL 4.2, GLSL 4.20 -- all DONE: radeonsi GL_ARB_compressed_texture_pixel_storage DONE (all drivers) GL_ARB_shader_atomic_counters DONE (i965, nvc0, radeonsi, softpipe) GL_ARB_texture_storage DONE (all drivers) - GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_shader_image_load_store DONE (i965, radeonsi, softpipe) GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_map_buffer_alignment DONE (all drivers) @@ -175,16 +175,16 @@ GL 4.3, GLSL 4.30: GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi, softpipe) GL_ARB_internalformat_query2 DONE (all drivers) GL_ARB_invalidate_subdata DONE (all drivers) - GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_program_interface_query DONE (all drivers) GL_ARB_robust_buffer_access_behavior DONE (radeonsi) GL_ARB_shader_image_size DONE (i965, radeonsi, softpipe) GL_ARB_shader_storage_buffer_object DONE (i965, nvc0, radeonsi, softpipe) - GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe) GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_vertex_attrib_binding DONE (all drivers) @@ -202,15 +202,15 @@ GL 4.4, GLSL 4.40: - input/output block locations DONE GL_ARB_multi_bind DONE (all drivers) GL_ARB_query_buffer_object DONE (i965/hsw+, nvc0) - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_stencil8 DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_texture_stencil8 DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL 4.5, GLSL 4.50: GL_ARB_ES3_1_compatibility not started - GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_cull_distance DONE (i965, nv50, nvc0) GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_direct_state_access DONE (all drivers) @@ -226,7 +226,7 @@ These are the extensions cherry-picked to make GLES 3.1 GLES3.1, GLSL ES 3.1 GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) GL_ARB_compute_shader DONE (i965, nvc0, radeonsi, softpipe) - GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi, softpipe) GL_ARB_program_interface_query DONE (all drivers) @@ -236,7 +236,7 @@ GLES3.1, GLSL ES 3.1 GL_ARB_shader_storage_buffer_object DONE (i965, nvc0, radeonsi, softpipe) GL_ARB_shading_language_packing DONE (all drivers) GL_ARB_separate_shader_objects DONE (all drivers) - GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) GL_ARB_vertex_attrib_binding DONE (all drivers)