From: Brian Paul Date: Thu, 9 Jul 2009 14:04:07 +0000 (-0600) Subject: docs: document gl_TextureMatrix[i][j] array indexing bug fix X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=78af70be3727945d2d81a07b99d5a794f1114c05;p=mesa.git docs: document gl_TextureMatrix[i][j] array indexing bug fix --- diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 541a0f802a1..5a67d3fb528 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -71,6 +71,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
  • Increased max number of generic GLSL varying variables to 16 (formerly 8).
  • GLSL linker now detects when too many varying variables are used.
  • Optimize-out redundant glMaterial and glShadeModel calls in display lists +
  • Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler.