From: Marek Olšák Date: Fri, 10 May 2019 05:14:07 +0000 (-0400) Subject: radeonsi: update buffer descriptors in all contexts after buffer invalidation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=78e35df52aa2f7d770f929a0866a0faa89c261a9;p=mesa.git radeonsi: update buffer descriptors in all contexts after buffer invalidation Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108824 Cc: 19.1 --- diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 14c1306ae21..501f4c1405a 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -1573,7 +1573,9 @@ void si_update_needs_color_decompress_masks(struct si_context *sctx) /* BUFFER DISCARD/INVALIDATION */ -/** Reset descriptors of buffer resources after \p buf has been invalidated. */ +/* Reset descriptors of buffer resources after \p buf has been invalidated. + * If buf == NULL, reset all descriptors. + */ static void si_reset_buffer_resources(struct si_context *sctx, struct si_buffer_resources *buffers, unsigned descriptors_idx, @@ -1586,13 +1588,15 @@ static void si_reset_buffer_resources(struct si_context *sctx, while (mask) { unsigned i = u_bit_scan(&mask); - if (buffers->buffers[i] == buf) { - si_set_buf_desc_address(si_resource(buf), buffers->offsets[i], + struct pipe_resource *buffer = buffers->buffers[i]; + + if (buffer && (!buf || buffer == buf)) { + si_set_buf_desc_address(si_resource(buffer), buffers->offsets[i], descs->list + i*4); sctx->descriptors_dirty |= 1u << descriptors_idx; radeon_add_to_gfx_buffer_list_check_mem(sctx, - si_resource(buf), + si_resource(buffer), buffers->writable_mask & (1u << i) ? RADEON_USAGE_READWRITE : RADEON_USAGE_READ, @@ -1601,9 +1605,12 @@ static void si_reset_buffer_resources(struct si_context *sctx, } } -/* Update all resource bindings where the buffer is bound, including +/* Update all buffer bindings where the buffer is bound, including * all resource descriptors. This is invalidate_buffer without - * the invalidation. */ + * the invalidation. + * + * If buf == NULL, update all buffer bindings. + */ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) { struct si_resource *buffer = si_resource(buf); @@ -1618,7 +1625,10 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) */ /* Vertex buffers. */ - if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) { + if (!buffer) { + if (num_elems) + sctx->vertex_buffers_dirty = true; + } else if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) { for (i = 0; i < num_elems; i++) { int vb = sctx->vertex_elements->vertex_buffer_index[i]; @@ -1635,21 +1645,23 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) } /* Streamout buffers. (other internal buffers can't be invalidated) */ - if (buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) { + if (!buffer || buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) { for (i = SI_VS_STREAMOUT_BUF0; i <= SI_VS_STREAMOUT_BUF3; i++) { struct si_buffer_resources *buffers = &sctx->rw_buffers; struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS]; + struct pipe_resource *buffer = buffers->buffers[i]; - if (buffers->buffers[i] != buf) + if (!buffer || (buf && buffer != buf)) continue; - si_set_buf_desc_address(si_resource(buf), buffers->offsets[i], + si_set_buf_desc_address(si_resource(buffer), buffers->offsets[i], descs->list + i*4); sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS; radeon_add_to_gfx_buffer_list_check_mem(sctx, - buffer, RADEON_USAGE_WRITE, + si_resource(buffer), + RADEON_USAGE_WRITE, RADEON_PRIO_SHADER_RW_BUFFER, true); @@ -1663,7 +1675,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) } /* Constant and shader buffers. */ - if (buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) { + if (!buffer || buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) { for (shader = 0; shader < SI_NUM_SHADERS; shader++) si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], si_const_and_shader_buffer_descriptors_idx(shader), @@ -1672,7 +1684,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) sctx->const_and_shader_buffers[shader].priority_constbuf); } - if (buffer->bind_history & PIPE_BIND_SHADER_BUFFER) { + if (!buffer || buffer->bind_history & PIPE_BIND_SHADER_BUFFER) { for (shader = 0; shader < SI_NUM_SHADERS; shader++) si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], si_const_and_shader_buffer_descriptors_idx(shader), @@ -1681,7 +1693,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) sctx->const_and_shader_buffers[shader].priority); } - if (buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) { + if (!buffer || buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) { /* Texture buffers - update bindings. */ for (shader = 0; shader < SI_NUM_SHADERS; shader++) { struct si_samplers *samplers = &sctx->samplers[shader]; @@ -1691,26 +1703,28 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) while (mask) { unsigned i = u_bit_scan(&mask); - if (samplers->views[i]->texture == buf) { + struct pipe_resource *buffer = samplers->views[i]->texture; + + if (buffer && (!buf || buffer == buf)) { unsigned desc_slot = si_get_sampler_slot(i); - si_set_buf_desc_address(si_resource(buf), + si_set_buf_desc_address(si_resource(buffer), samplers->views[i]->u.buf.offset, descs->list + desc_slot * 16 + 4); sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader); - radeon_add_to_gfx_buffer_list_check_mem(sctx, - buffer, RADEON_USAGE_READ, - RADEON_PRIO_SAMPLER_BUFFER, - true); + radeon_add_to_gfx_buffer_list_check_mem( + sctx, si_resource(buffer), + RADEON_USAGE_READ, + RADEON_PRIO_SAMPLER_BUFFER, true); } } } } /* Shader images */ - if (buffer->bind_history & PIPE_BIND_SHADER_IMAGE) { + if (!buffer || buffer->bind_history & PIPE_BIND_SHADER_IMAGE) { for (shader = 0; shader < SI_NUM_SHADERS; ++shader) { struct si_images *images = &sctx->images[shader]; struct si_descriptors *descs = @@ -1719,21 +1733,22 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) while (mask) { unsigned i = u_bit_scan(&mask); + struct pipe_resource *buffer = images->views[i].resource; - if (images->views[i].resource == buf) { + if (buffer && (!buf || buffer == buf)) { unsigned desc_slot = si_get_image_slot(i); if (images->views[i].access & PIPE_IMAGE_ACCESS_WRITE) si_mark_image_range_valid(&images->views[i]); - si_set_buf_desc_address(si_resource(buf), + si_set_buf_desc_address(si_resource(buffer), images->views[i].u.buf.offset, descs->list + desc_slot * 8 + 4); sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader); radeon_add_to_gfx_buffer_list_check_mem( - sctx, buffer, + sctx, si_resource(buffer), RADEON_USAGE_READWRITE, RADEON_PRIO_SAMPLER_BUFFER, true); } @@ -1742,16 +1757,17 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) } /* Bindless texture handles */ - if (buffer->texture_handle_allocated) { + if (!buffer || buffer->texture_handle_allocated) { struct si_descriptors *descs = &sctx->bindless_descriptors; util_dynarray_foreach(&sctx->resident_tex_handles, struct si_texture_handle *, tex_handle) { struct pipe_sampler_view *view = (*tex_handle)->view; unsigned desc_slot = (*tex_handle)->desc_slot; + struct pipe_resource *buffer = view->texture; - if (view->texture == buf) { - si_set_buf_desc_address(buffer, + if (buffer && (!buf || buffer == buf)) { + si_set_buf_desc_address(si_resource(buffer), view->u.buf.offset, descs->list + desc_slot * 16 + 4); @@ -1760,7 +1776,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) sctx->bindless_descriptors_dirty = true; radeon_add_to_gfx_buffer_list_check_mem( - sctx, buffer, + sctx, si_resource(buffer), RADEON_USAGE_READ, RADEON_PRIO_SAMPLER_BUFFER, true); } @@ -1768,19 +1784,20 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) } /* Bindless image handles */ - if (buffer->image_handle_allocated) { + if (!buffer || buffer->image_handle_allocated) { struct si_descriptors *descs = &sctx->bindless_descriptors; util_dynarray_foreach(&sctx->resident_img_handles, struct si_image_handle *, img_handle) { struct pipe_image_view *view = &(*img_handle)->view; unsigned desc_slot = (*img_handle)->desc_slot; + struct pipe_resource *buffer = view->resource; - if (view->resource == buf) { + if (buffer && (!buf || buffer == buf)) { if (view->access & PIPE_IMAGE_ACCESS_WRITE) si_mark_image_range_valid(view); - si_set_buf_desc_address(buffer, + si_set_buf_desc_address(si_resource(buffer), view->u.buf.offset, descs->list + desc_slot * 16 + 4); @@ -1789,12 +1806,25 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) sctx->bindless_descriptors_dirty = true; radeon_add_to_gfx_buffer_list_check_mem( - sctx, buffer, + sctx, si_resource(buffer), RADEON_USAGE_READWRITE, RADEON_PRIO_SAMPLER_BUFFER, true); } } } + + if (buffer) { + /* Do the same for other contexts. They will invoke this function + * with buffer == NULL. + */ + unsigned new_counter = p_atomic_inc_return(&sctx->screen->dirty_buf_counter); + + /* Skip the update for the current context, because we have already updated + * the buffer bindings. + */ + if (new_counter == sctx->last_dirty_buf_counter + 1) + sctx->last_dirty_buf_counter = new_counter; + } } static void si_upload_bindless_descriptor(struct si_context *sctx, diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index c3a62e8f355..db1f7552f3c 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -530,6 +530,7 @@ struct si_screen { * the counter before drawing and re-emit the states accordingly. */ unsigned dirty_tex_counter; + unsigned dirty_buf_counter; /* Atomically increment this counter when an existing texture's * metadata is enabled or disabled in a way that requires changing @@ -860,6 +861,7 @@ struct si_context { unsigned initial_gfx_cs_size; unsigned gpu_reset_counter; unsigned last_dirty_tex_counter; + unsigned last_dirty_buf_counter; unsigned last_compressed_colortex_counter; unsigned last_num_draw_calls; unsigned flags; /* flush flags */ diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 7eb1dfb1057..dba9397366a 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -1421,7 +1421,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i struct si_context *sctx = (struct si_context *)ctx; struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; struct pipe_resource *indexbuf = info->index.resource; - unsigned dirty_tex_counter; + unsigned dirty_tex_counter, dirty_buf_counter; enum pipe_prim_type rast_prim, prim = info->mode; unsigned index_size = info->index_size; unsigned index_offset = info->indirect ? info->start * index_size : 0; @@ -1464,6 +1464,13 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i si_update_all_texture_descriptors(sctx); } + dirty_buf_counter = p_atomic_read(&sctx->screen->dirty_buf_counter); + if (unlikely(dirty_buf_counter != sctx->last_dirty_buf_counter)) { + sctx->last_dirty_buf_counter = dirty_buf_counter; + /* Rebind all buffers unconditionally. */ + si_rebind_buffer(sctx, NULL); + } + si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)); /* Set the rasterization primitive type.