From: Brian Paul Date: Fri, 17 Apr 2009 22:11:05 +0000 (-0600) Subject: intel: make sure polygon mode is set properly in intel_clear_tris() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=794d488e6dc795c225505b8c00a7f00f1960a5ad;p=mesa.git intel: make sure polygon mode is set properly in intel_clear_tris() Fixes progs/glsl/skinning.c demo. --- diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 28281b38615..8c431cf1899 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -93,6 +93,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) GL_CURRENT_BIT | GL_DEPTH_BUFFER_BIT | GL_ENABLE_BIT | + GL_POLYGON_BIT | GL_STENCIL_BUFFER_BIT | GL_TRANSFORM_BIT | GL_CURRENT_BIT); @@ -114,6 +115,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) _mesa_Disable(GL_CLIP_PLANE3); _mesa_Disable(GL_CLIP_PLANE4); _mesa_Disable(GL_CLIP_PLANE5); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { saved_fp_enable = GL_TRUE; _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);