From: Eric Anholt Date: Sat, 2 Aug 2014 00:01:44 +0000 (-0700) Subject: vc4: Update a comment about shader validation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7969a1532555ec5425286105e1c1a5138deb2799;p=mesa.git vc4: Update a comment about shader validation --- diff --git a/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c b/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c index c02deb406c7..261bb0c9100 100644 --- a/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c +++ b/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c @@ -74,10 +74,8 @@ check_register_write(uint32_t waddr, bool is_b) case QPU_W_TLB_COLOR_MS: case QPU_W_TLB_COLOR_ALL: case QPU_W_TLB_Z: - /* XXX: We need to track which buffers get written by the - * shader, to make sure that we have those buffers set up by - * the config packets. But we need to pass them for now to - * get things up and running. + /* These only interact with the tile buffer, not main memory, + * so they're safe. */ return true;