From: Marek Olšák Date: Sun, 14 Jun 2015 18:14:22 +0000 (+0200) Subject: glsl: allow barrier() in tessellation control shaders X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=799afadf51ad1ff0775a1bf7b4f3954a8d368b09;p=mesa.git glsl: allow barrier() in tessellation control shaders Reviewed-by: Kenneth Graunke --- diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index efab2991993..2175c66cbd7 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -413,8 +413,8 @@ fp64(const _mesa_glsl_parse_state *state) static bool barrier_supported(const _mesa_glsl_parse_state *state) { - return state->stage == MESA_SHADER_COMPUTE; - /* TODO: || stage->state == MESA_SHADER_TESS_CTRL; */ + return state->stage == MESA_SHADER_COMPUTE || + state->stage == MESA_SHADER_TESS_CTRL; } /** @} */