From: Marek Olšák Date: Wed, 29 Jul 2020 23:04:38 +0000 (-0400) Subject: radeonsi: increase minimum NGG vertex count requirement per workgroup on gfx 10.3 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7a468fc0f6a02d2ee71b50225459de335ed689b4;p=mesa.git radeonsi: increase minimum NGG vertex count requirement per workgroup on gfx 10.3 Fixes: a23802bcb9a - ac,radeonsi: start adding support for gfx10.3 Acked-by: Pierre-Eric Pelloux-Prayer Part-of: --- diff --git a/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c b/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c index 4b639eecf5f..ee242da7ed1 100644 --- a/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c +++ b/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c @@ -1920,6 +1920,7 @@ bool gfx10_ngg_calculate_subgroup_info(struct si_shader *shader) unsigned gsprim_lds_size = 0; /* All these are per subgroup: */ + const unsigned min_esverts = gs_sel->screen->info.chip_class >= GFX10_3 ? 29 : 24; bool max_vert_out_per_gs_instance = false; unsigned max_gsprims_base = 128; /* default prim group size clamp */ unsigned max_esverts_base = 128; @@ -2033,7 +2034,7 @@ retry_select_mode: } /* Hardware restriction: minimum value of max_esverts */ - max_esverts = MAX2(max_esverts, 23 + max_verts_per_prim); + max_esverts = MAX2(max_esverts, min_esverts - 1 + max_verts_per_prim); unsigned max_out_vertices = max_vert_out_per_gs_instance @@ -2064,10 +2065,10 @@ retry_select_mode: shader->gs_info.esgs_ring_size = max_esverts * esvert_lds_size; shader->ngg.ngg_emit_size = max_gsprims * gsprim_lds_size; - assert(shader->ngg.hw_max_esverts >= 24); /* HW limitation */ + assert(shader->ngg.hw_max_esverts >= min_esverts); /* HW limitation */ /* If asserts are disabled, we use the same conditions to return false */ return max_esverts >= max_verts_per_prim && max_gsprims >= 1 && max_out_vertices <= 256 && - shader->ngg.hw_max_esverts >= 24; + shader->ngg.hw_max_esverts >= min_esverts; }