From: Chad Versace Date: Tue, 30 May 2017 16:53:28 +0000 (-0700) Subject: i965: Reject unsupported formats in glEGLImageTargetTexture2D() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7a4964ec5c1a0dd065436ff7d25aecb45d306979;p=mesa.git i965: Reject unsupported formats in glEGLImageTargetTexture2D() If the EGLImage's format is not a supported texture format according to brw_surface_formats.c, then refuse to create the miptree. This follows the precedent in glEGLImageRenderbufferStorage (implemented by intel_image_target_renderbuffer_storage), which rejects the EGLImage's format if is not renderable. Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c index 7208d8eb4ad..649b3907d13 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_image.c +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c @@ -251,9 +251,13 @@ static struct intel_mipmap_tree * create_mt_for_dri_image(struct brw_context *brw, GLenum target, __DRIimage *image) { + struct gl_context *ctx = &brw->ctx; struct intel_mipmap_tree *mt; uint32_t draw_x, draw_y; + if (!ctx->TextureFormatSupported[image->format]) + return NULL; + /* Disable creation of the texture's aux buffers because the driver exposes * no EGL API to manage them. That is, there is no API for resolving the aux * buffer's content to the main buffer nor for invalidating the aux buffer's