From: Samuel Pitoiset Date: Tue, 26 Jun 2018 09:19:26 +0000 (+0200) Subject: radv: use separate bind points for the dynamic buffers X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7a57c827675f3bceecd3b59968e9e5b37dcafcef;p=mesa.git radv: use separate bind points for the dynamic buffers The Vulkan spec says: "pipelineBindPoint is a VkPipelineBindPoint indicating whether the descriptors will be used by graphics pipelines or compute pipelines. There is a separate set of bind points for each of graphics and compute, so binding one does not disturb the other." CC: Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index d2c30174cf3..e020153c294 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -1764,6 +1764,11 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer, struct radv_pipeline *pipeline = stages & VK_SHADER_STAGE_COMPUTE_BIT ? cmd_buffer->state.compute_pipeline : cmd_buffer->state.pipeline; + VkPipelineBindPoint bind_point = stages & VK_SHADER_STAGE_COMPUTE_BIT ? + VK_PIPELINE_BIND_POINT_COMPUTE : + VK_PIPELINE_BIND_POINT_GRAPHICS; + struct radv_descriptor_state *descriptors_state = + radv_get_descriptors_state(cmd_buffer, bind_point); struct radv_pipeline_layout *layout = pipeline->layout; struct radv_shader_variant *shader, *prev_shader; unsigned offset; @@ -1781,7 +1786,8 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer, return; memcpy(ptr, cmd_buffer->push_constants, layout->push_constant_size); - memcpy((char*)ptr + layout->push_constant_size, cmd_buffer->dynamic_buffers, + memcpy((char*)ptr + layout->push_constant_size, + descriptors_state->dynamic_buffers, 16 * layout->dynamic_offset_count); va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); @@ -2415,6 +2421,8 @@ void radv_CmdBindDescriptorSets( unsigned dyn_idx = 0; const bool no_dynamic_bounds = cmd_buffer->device->instance->debug_flags & RADV_DEBUG_NO_DYNAMIC_BOUNDS; + struct radv_descriptor_state *descriptors_state = + radv_get_descriptors_state(cmd_buffer, pipelineBindPoint); for (unsigned i = 0; i < descriptorSetCount; ++i) { unsigned idx = i + firstSet; @@ -2423,7 +2431,7 @@ void radv_CmdBindDescriptorSets( for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) { unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start; - uint32_t *dst = cmd_buffer->dynamic_buffers + idx * 4; + uint32_t *dst = descriptors_state->dynamic_buffers + idx * 4; assert(dyn_idx < dynamicOffsetCount); struct radv_descriptor_range *range = set->dynamic_descriptors + j; diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index bb0499913a1..df335b43d8d 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -933,6 +933,7 @@ struct radv_descriptor_state { uint32_t valid; struct radv_push_descriptor_set push_set; bool push_dirty; + uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS]; }; struct radv_cmd_state { @@ -1019,7 +1020,6 @@ struct radv_cmd_buffer { uint32_t queue_family_index; uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE]; - uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS]; VkShaderStageFlags push_constant_stages; struct radv_descriptor_set meta_push_descriptors;