From: Ilia Mirkin Date: Mon, 28 Nov 2016 02:05:36 +0000 (-0500) Subject: anv: bump the texture gather offset limits X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7a8def8c18b38e629401f70328e387b48440da3a;p=mesa.git anv: bump the texture gather offset limits This matches what NVIDIA and AMD hardware expose, as well as what Intel hardware supports. Signed-off-by: Ilia Mirkin Reviewed-by: Jason Ekstrand --- diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index b8e00baf43d..20a3d7d9899 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -582,8 +582,8 @@ void anv_GetPhysicalDeviceProperties( .minStorageBufferOffsetAlignment = 1, .minTexelOffset = -8, .maxTexelOffset = 7, - .minTexelGatherOffset = -8, - .maxTexelGatherOffset = 7, + .minTexelGatherOffset = -32, + .maxTexelGatherOffset = 31, .minInterpolationOffset = -0.5, .maxInterpolationOffset = 0.4375, .subPixelInterpolationOffsetBits = 4,