From: Brian Paul Date: Thu, 26 Aug 2010 14:59:43 +0000 (-0600) Subject: mesa: fix mixed-up function call name X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7b07674667e8e34c936c417ab6f1c2e33093205b;p=mesa.git mesa: fix mixed-up function call name --- diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 3099fc3e7f2..a98c09cfbf3 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -611,7 +611,7 @@ _mesa_update_depth_buffer(GLcontext *ctx, depthRb = fb->Attachment[attIndex].Renderbuffer; - if (depthRb && _mesa_format_is_packed_depth_stencil(depthRb->Format)) { + if (depthRb && _mesa_is_format_packed_depth_stencil(depthRb->Format)) { /* The attached depth buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_DepthBuffer || fb->_DepthBuffer->Wrapped != depthRb @@ -652,7 +652,7 @@ _mesa_update_stencil_buffer(GLcontext *ctx, stencilRb = fb->Attachment[attIndex].Renderbuffer; - if (stencilRb && _mesa_format_is_packed_depth_stencil(stencilRb->Format)) { + if (stencilRb && _mesa_is_format_packed_depth_stencil(stencilRb->Format)) { /* The attached stencil buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_StencilBuffer || fb->_StencilBuffer->Wrapped != stencilRb